1) Change default gofmt default settings for
parsing and printing to new syntax.
Use -oldparser to parse the old syntax,
use -oldprinter to print the old syntax.
2) Change default gofmt formatting settings
to use tabs for indentation only and to use
spaces for alignment. This will make the code
alignment insensitive to an editor's tabwidth.
Use -spaces=false to use tabs for alignment.
3) Manually changed src/exp/parser/parser_test.go
so that it doesn't try to parse the parser's
source files using the old syntax (they have
new syntax now).
4) gofmt -w src misc test/bench
5th and last set of files.
R=rsc
CC=golang-dev
https://golang.org/cl/180050
diff --git a/src/pkg/utf8/utf8.go b/src/pkg/utf8/utf8.go
index ad78f59..8e373e3 100644
--- a/src/pkg/utf8/utf8.go
+++ b/src/pkg/utf8/utf8.go
@@ -6,40 +6,40 @@
// This package calls a Unicode character a rune for brevity.
package utf8
-import "unicode" // only needed for a couple of constants
+import "unicode" // only needed for a couple of constants
// Numbers fundamental to the encoding.
const (
- RuneError = unicode.ReplacementChar; // the "error" Rune or "replacement character".
- RuneSelf = 0x80; // characters below Runeself are represented as themselves in a single byte.
- UTFMax = 4; // maximum number of bytes of a UTF-8 encoded Unicode character.
+ RuneError = unicode.ReplacementChar // the "error" Rune or "replacement character".
+ RuneSelf = 0x80 // characters below Runeself are represented as themselves in a single byte.
+ UTFMax = 4 // maximum number of bytes of a UTF-8 encoded Unicode character.
)
const (
- _T1 = 0x00; // 0000 0000
- _Tx = 0x80; // 1000 0000
- _T2 = 0xC0; // 1100 0000
- _T3 = 0xE0; // 1110 0000
- _T4 = 0xF0; // 1111 0000
- _T5 = 0xF8; // 1111 1000
+ _T1 = 0x00 // 0000 0000
+ _Tx = 0x80 // 1000 0000
+ _T2 = 0xC0 // 1100 0000
+ _T3 = 0xE0 // 1110 0000
+ _T4 = 0xF0 // 1111 0000
+ _T5 = 0xF8 // 1111 1000
- _Maskx = 0x3F; // 0011 1111
- _Mask2 = 0x1F; // 0001 1111
- _Mask3 = 0x0F; // 0000 1111
- _Mask4 = 0x07; // 0000 0111
+ _Maskx = 0x3F // 0011 1111
+ _Mask2 = 0x1F // 0001 1111
+ _Mask3 = 0x0F // 0000 1111
+ _Mask4 = 0x07 // 0000 0111
- _Rune1Max = 1<<7 - 1;
- _Rune2Max = 1<<11 - 1;
- _Rune3Max = 1<<16 - 1;
- _Rune4Max = 1<<21 - 1;
+ _Rune1Max = 1<<7 - 1
+ _Rune2Max = 1<<11 - 1
+ _Rune3Max = 1<<16 - 1
+ _Rune4Max = 1<<21 - 1
)
func decodeRuneInternal(p []byte) (rune, size int, short bool) {
- n := len(p);
+ n := len(p)
if n < 1 {
return RuneError, 0, true
}
- c0 := p[0];
+ c0 := p[0]
// 1-byte, 7-bit sequence?
if c0 < _Tx {
@@ -55,66 +55,66 @@
if n < 2 {
return RuneError, 1, true
}
- c1 := p[1];
+ c1 := p[1]
if c1 < _Tx || _T2 <= c1 {
return RuneError, 1, false
}
// 2-byte, 11-bit sequence?
if c0 < _T3 {
- rune = int(c0&_Mask2)<<6 | int(c1&_Maskx);
+ rune = int(c0&_Mask2)<<6 | int(c1&_Maskx)
if rune <= _Rune1Max {
return RuneError, 1, false
}
- return rune, 2, false;
+ return rune, 2, false
}
// need second continuation byte
if n < 3 {
return RuneError, 1, true
}
- c2 := p[2];
+ c2 := p[2]
if c2 < _Tx || _T2 <= c2 {
return RuneError, 1, false
}
// 3-byte, 16-bit sequence?
if c0 < _T4 {
- rune = int(c0&_Mask3)<<12 | int(c1&_Maskx)<<6 | int(c2&_Maskx);
+ rune = int(c0&_Mask3)<<12 | int(c1&_Maskx)<<6 | int(c2&_Maskx)
if rune <= _Rune2Max {
return RuneError, 1, false
}
- return rune, 3, false;
+ return rune, 3, false
}
// need third continuation byte
if n < 4 {
return RuneError, 1, true
}
- c3 := p[3];
+ c3 := p[3]
if c3 < _Tx || _T2 <= c3 {
return RuneError, 1, false
}
// 4-byte, 21-bit sequence?
if c0 < _T5 {
- rune = int(c0&_Mask4)<<18 | int(c1&_Maskx)<<12 | int(c2&_Maskx)<<6 | int(c3&_Maskx);
+ rune = int(c0&_Mask4)<<18 | int(c1&_Maskx)<<12 | int(c2&_Maskx)<<6 | int(c3&_Maskx)
if rune <= _Rune3Max {
return RuneError, 1, false
}
- return rune, 4, false;
+ return rune, 4, false
}
// error
- return RuneError, 1, false;
+ return RuneError, 1, false
}
func decodeRuneInStringInternal(s string) (rune, size int, short bool) {
- n := len(s);
+ n := len(s)
if n < 1 {
return RuneError, 0, true
}
- c0 := s[0];
+ c0 := s[0]
// 1-byte, 7-bit sequence?
if c0 < _Tx {
@@ -130,83 +130,83 @@
if n < 2 {
return RuneError, 1, true
}
- c1 := s[1];
+ c1 := s[1]
if c1 < _Tx || _T2 <= c1 {
return RuneError, 1, false
}
// 2-byte, 11-bit sequence?
if c0 < _T3 {
- rune = int(c0&_Mask2)<<6 | int(c1&_Maskx);
+ rune = int(c0&_Mask2)<<6 | int(c1&_Maskx)
if rune <= _Rune1Max {
return RuneError, 1, false
}
- return rune, 2, false;
+ return rune, 2, false
}
// need second continuation byte
if n < 3 {
return RuneError, 1, true
}
- c2 := s[2];
+ c2 := s[2]
if c2 < _Tx || _T2 <= c2 {
return RuneError, 1, false
}
// 3-byte, 16-bit sequence?
if c0 < _T4 {
- rune = int(c0&_Mask3)<<12 | int(c1&_Maskx)<<6 | int(c2&_Maskx);
+ rune = int(c0&_Mask3)<<12 | int(c1&_Maskx)<<6 | int(c2&_Maskx)
if rune <= _Rune2Max {
return RuneError, 1, false
}
- return rune, 3, false;
+ return rune, 3, false
}
// need third continuation byte
if n < 4 {
return RuneError, 1, true
}
- c3 := s[3];
+ c3 := s[3]
if c3 < _Tx || _T2 <= c3 {
return RuneError, 1, false
}
// 4-byte, 21-bit sequence?
if c0 < _T5 {
- rune = int(c0&_Mask4)<<18 | int(c1&_Maskx)<<12 | int(c2&_Maskx)<<6 | int(c3&_Maskx);
+ rune = int(c0&_Mask4)<<18 | int(c1&_Maskx)<<12 | int(c2&_Maskx)<<6 | int(c3&_Maskx)
if rune <= _Rune3Max {
return RuneError, 1, false
}
- return rune, 4, false;
+ return rune, 4, false
}
// error
- return RuneError, 1, false;
+ return RuneError, 1, false
}
// FullRune reports whether the bytes in p begin with a full UTF-8 encoding of a rune.
// An invalid encoding is considered a full Rune since it will convert as a width-1 error rune.
func FullRune(p []byte) bool {
- _, _, short := decodeRuneInternal(p);
- return !short;
+ _, _, short := decodeRuneInternal(p)
+ return !short
}
// FullRuneInString is like FullRune but its input is a string.
func FullRuneInString(s string) bool {
- _, _, short := decodeRuneInStringInternal(s);
- return !short;
+ _, _, short := decodeRuneInStringInternal(s)
+ return !short
}
// DecodeRune unpacks the first UTF-8 encoding in p and returns the rune and its width in bytes.
func DecodeRune(p []byte) (rune, size int) {
- rune, size, _ = decodeRuneInternal(p);
- return;
+ rune, size, _ = decodeRuneInternal(p)
+ return
}
// DecodeRuneInString is like DecodeRune but its input is a string.
func DecodeRuneInString(s string) (rune, size int) {
- rune, size, _ = decodeRuneInStringInternal(s);
- return;
+ rune, size, _ = decodeRuneInStringInternal(s)
+ return
}
// RuneLen returns the number of bytes required to encode the rune.
@@ -221,24 +221,24 @@
case rune <= _Rune4Max:
return 4
}
- return -1;
+ return -1
}
// EncodeRune writes into p (which must be large enough) the UTF-8 encoding of the rune.
// It returns the number of bytes written.
func EncodeRune(rune int, p []byte) int {
// Negative values are erroneous. Making it unsigned addresses the problem.
- r := uint(rune);
+ r := uint(rune)
if r <= _Rune1Max {
- p[0] = byte(r);
- return 1;
+ p[0] = byte(r)
+ return 1
}
if r <= _Rune2Max {
- p[0] = _T2 | byte(r>>6);
- p[1] = _Tx | byte(r)&_Maskx;
- return 2;
+ p[0] = _T2 | byte(r>>6)
+ p[1] = _Tx | byte(r)&_Maskx
+ return 2
}
if r > unicode.MaxRune {
@@ -246,33 +246,33 @@
}
if r <= _Rune3Max {
- p[0] = _T3 | byte(r>>12);
- p[1] = _Tx | byte(r>>6)&_Maskx;
- p[2] = _Tx | byte(r)&_Maskx;
- return 3;
+ p[0] = _T3 | byte(r>>12)
+ p[1] = _Tx | byte(r>>6)&_Maskx
+ p[2] = _Tx | byte(r)&_Maskx
+ return 3
}
- p[0] = _T4 | byte(r>>18);
- p[1] = _Tx | byte(r>>12)&_Maskx;
- p[2] = _Tx | byte(r>>6)&_Maskx;
- p[3] = _Tx | byte(r)&_Maskx;
- return 4;
+ p[0] = _T4 | byte(r>>18)
+ p[1] = _Tx | byte(r>>12)&_Maskx
+ p[2] = _Tx | byte(r>>6)&_Maskx
+ p[3] = _Tx | byte(r)&_Maskx
+ return 4
}
// RuneCount returns the number of runes in p. Erroneous and short
// encodings are treated as single runes of width 1 byte.
func RuneCount(p []byte) int {
- i := 0;
- var n int;
+ i := 0
+ var n int
for n = 0; i < len(p); n++ {
if p[i] < RuneSelf {
i++
} else {
- _, size := DecodeRune(p[i:]);
- i += size;
+ _, size := DecodeRune(p[i:])
+ i += size
}
}
- return n;
+ return n
}
// RuneCountInString is like RuneCount but its input is a string.
@@ -280,10 +280,10 @@
for _ = range s {
n++
}
- return;
+ return
}
// RuneStart reports whether the byte could be the first byte of
// an encoded rune. Second and subsequent bytes always have the top
// two bits set to 10.
-func RuneStart(b byte) bool { return b&0xC0 != 0x80 }
+func RuneStart(b byte) bool { return b&0xC0 != 0x80 }