blob: a6db1d1c24a8cfc69e98aec56e75b132469ed7a7 [file] [log] [blame]
// Copyright 2018 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package ssa
import (
"fmt"
"testing"
)
const (
SetOrder = "SetOrder"
SetOrder_Fail = "SetOrder_Fail"
SetOrderOrEqual = "SetOrderOrEqual"
SetOrderOrEqual_Fail = "SetOrderOrEqual_Fail"
Ordered = "Ordered"
Ordered_Fail = "Ordered_Fail"
OrderedOrEqual = "OrderedOrEqual"
OrderedOrEqual_Fail = "OrderedOrEqual_Fail"
SetEqual = "SetEqual"
SetEqual_Fail = "SetEqual_Fail"
Equal = "Equal"
Equal_Fail = "Equal_Fail"
SetNonEqual = "SetNonEqual"
SetNonEqual_Fail = "SetNonEqual_Fail"
NonEqual = "NonEqual"
NonEqual_Fail = "NonEqual_Fail"
Checkpoint = "Checkpoint"
Undo = "Undo"
)
type posetTestOp struct {
typ string
a, b int
}
func vconst(i int) int {
if i < -128 || i >= 128 {
panic("invalid const")
}
return 1000 + 128 + i
}
func vconst2(i int) int {
if i < -128 || i >= 128 {
panic("invalid const")
}
return 1000 + 256 + i
}
func testPosetOps(t *testing.T, unsigned bool, ops []posetTestOp) {
var v [1512]*Value
for i := range v {
v[i] = new(Value)
v[i].ID = ID(i)
if i >= 1000 && i < 1256 {
v[i].Op = OpConst64
v[i].AuxInt = int64(i - 1000 - 128)
}
if i >= 1256 && i < 1512 {
v[i].Op = OpConst64
v[i].AuxInt = int64(i - 1000 - 256)
}
}
po := newPoset()
po.SetUnsigned(unsigned)
for idx, op := range ops {
t.Logf("op%d%v", idx, op)
switch op.typ {
case SetOrder:
if !po.SetOrder(v[op.a], v[op.b]) {
t.Errorf("FAILED: op%d%v failed", idx, op)
}
case SetOrder_Fail:
if po.SetOrder(v[op.a], v[op.b]) {
t.Errorf("FAILED: op%d%v passed", idx, op)
}
case SetOrderOrEqual:
if !po.SetOrderOrEqual(v[op.a], v[op.b]) {
t.Errorf("FAILED: op%d%v failed", idx, op)
}
case SetOrderOrEqual_Fail:
if po.SetOrderOrEqual(v[op.a], v[op.b]) {
t.Errorf("FAILED: op%d%v passed", idx, op)
}
case Ordered:
if !po.Ordered(v[op.a], v[op.b]) {
t.Errorf("FAILED: op%d%v failed", idx, op)
}
case Ordered_Fail:
if po.Ordered(v[op.a], v[op.b]) {
t.Errorf("FAILED: op%d%v passed", idx, op)
}
case OrderedOrEqual:
if !po.OrderedOrEqual(v[op.a], v[op.b]) {
t.Errorf("FAILED: op%d%v failed", idx, op)
}
case OrderedOrEqual_Fail:
if po.OrderedOrEqual(v[op.a], v[op.b]) {
t.Errorf("FAILED: op%d%v passed", idx, op)
}
case SetEqual:
if !po.SetEqual(v[op.a], v[op.b]) {
t.Errorf("FAILED: op%d%v failed", idx, op)
}
case SetEqual_Fail:
if po.SetEqual(v[op.a], v[op.b]) {
t.Errorf("FAILED: op%d%v passed", idx, op)
}
case Equal:
if !po.Equal(v[op.a], v[op.b]) {
t.Errorf("FAILED: op%d%v failed", idx, op)
}
case Equal_Fail:
if po.Equal(v[op.a], v[op.b]) {
t.Errorf("FAILED: op%d%v passed", idx, op)
}
case SetNonEqual:
if !po.SetNonEqual(v[op.a], v[op.b]) {
t.Errorf("FAILED: op%d%v failed", idx, op)
}
case SetNonEqual_Fail:
if po.SetNonEqual(v[op.a], v[op.b]) {
t.Errorf("FAILED: op%d%v passed", idx, op)
}
case NonEqual:
if !po.NonEqual(v[op.a], v[op.b]) {
t.Errorf("FAILED: op%d%v failed", idx, op)
}
case NonEqual_Fail:
if po.NonEqual(v[op.a], v[op.b]) {
t.Errorf("FAILED: op%d%v passed", idx, op)
}
case Checkpoint:
po.Checkpoint()
case Undo:
t.Log("Undo stack", po.undo)
po.Undo()
default:
panic("unimplemented")
}
if false {
po.DotDump(fmt.Sprintf("op%d.dot", idx), fmt.Sprintf("Last op: %v", op))
}
po.CheckIntegrity()
}
// Check that the poset is completely empty
if err := po.CheckEmpty(); err != nil {
t.Error(err)
}
}
func TestPoset(t *testing.T) {
testPosetOps(t, false, []posetTestOp{
{Ordered_Fail, 123, 124},
// Dag #0: 100<101
{Checkpoint, 0, 0},
{SetOrder, 100, 101},
{Ordered, 100, 101},
{Ordered_Fail, 101, 100},
{SetOrder_Fail, 101, 100},
{SetOrder, 100, 101}, // repeat
{NonEqual, 100, 101},
{NonEqual, 101, 100},
{SetEqual_Fail, 100, 101},
// Dag #1: 4<=7<12
{Checkpoint, 0, 0},
{SetOrderOrEqual, 4, 7},
{OrderedOrEqual, 4, 7},
{SetOrder, 7, 12},
{Ordered, 7, 12},
{Ordered, 4, 12},
{Ordered_Fail, 12, 4},
{NonEqual, 4, 12},
{NonEqual, 12, 4},
{NonEqual_Fail, 4, 100},
{OrderedOrEqual, 4, 12},
{OrderedOrEqual_Fail, 12, 4},
{OrderedOrEqual, 4, 7},
{OrderedOrEqual_Fail, 7, 4},
// Dag #1: 1<4<=7<12
{Checkpoint, 0, 0},
{SetOrder, 1, 4},
{Ordered, 1, 4},
{Ordered, 1, 12},
{Ordered_Fail, 12, 1},
// Dag #1: 1<4<=7<12, 6<7
{Checkpoint, 0, 0},
{SetOrder, 6, 7},
{Ordered, 6, 7},
{Ordered, 6, 12},
{SetOrder_Fail, 7, 4},
{SetOrder_Fail, 7, 6},
{SetOrder_Fail, 7, 1},
// Dag #1: 1<4<=7<12, 1<6<7
{Checkpoint, 0, 0},
{Ordered_Fail, 1, 6},
{SetOrder, 1, 6},
{Ordered, 1, 6},
{SetOrder_Fail, 6, 1},
// Dag #1: 1<4<=7<12, 1<4<6<7
{Checkpoint, 0, 0},
{Ordered_Fail, 4, 6},
{Ordered_Fail, 4, 7},
{SetOrder, 4, 6},
{Ordered, 4, 6},
{OrderedOrEqual, 4, 6},
{Ordered, 4, 7},
{OrderedOrEqual, 4, 7},
{SetOrder_Fail, 6, 4},
{Ordered_Fail, 7, 6},
{Ordered_Fail, 7, 4},
{OrderedOrEqual_Fail, 7, 6},
{OrderedOrEqual_Fail, 7, 4},
// Merge: 1<4<6, 4<=7<12, 6<101
{Checkpoint, 0, 0},
{Ordered_Fail, 6, 101},
{SetOrder, 6, 101},
{Ordered, 6, 101},
{Ordered, 1, 101},
// Merge: 1<4<6, 4<=7<12, 6<100<101
{Checkpoint, 0, 0},
{Ordered_Fail, 6, 100},
{SetOrder, 6, 100},
{Ordered, 1, 100},
// Undo: 1<4<6<7<12, 6<101
{Ordered, 100, 101},
{Undo, 0, 0},
{Ordered, 100, 101},
{Ordered_Fail, 6, 100},
{Ordered, 6, 101},
{Ordered, 1, 101},
// Undo: 1<4<6<7<12, 100<101
{Undo, 0, 0},
{Ordered_Fail, 1, 100},
{Ordered_Fail, 1, 101},
{Ordered_Fail, 6, 100},
{Ordered_Fail, 6, 101},
// Merge: 1<4<6<7<12, 6<100<101
{Checkpoint, 0, 0},
{Ordered, 100, 101},
{SetOrder, 6, 100},
{Ordered, 6, 100},
{Ordered, 6, 101},
{Ordered, 1, 101},
// Undo 2 times: 1<4<7<12, 1<6<7
{Undo, 0, 0},
{Undo, 0, 0},
{Ordered, 1, 6},
{Ordered, 4, 12},
{Ordered_Fail, 4, 6},
{SetOrder_Fail, 6, 1},
// Undo 2 times: 1<4<7<12
{Undo, 0, 0},
{Undo, 0, 0},
{Ordered, 1, 12},
{Ordered, 7, 12},
{Ordered_Fail, 1, 6},
{Ordered_Fail, 6, 7},
{Ordered, 100, 101},
{Ordered_Fail, 1, 101},
// Undo: 4<7<12
{Undo, 0, 0},
{Ordered_Fail, 1, 12},
{Ordered_Fail, 1, 4},
{Ordered, 4, 12},
{Ordered, 100, 101},
// Undo: 100<101
{Undo, 0, 0},
{Ordered_Fail, 4, 7},
{Ordered_Fail, 7, 12},
{Ordered, 100, 101},
// Recreated DAG #1 from scratch, reusing same nodes.
// This also stresses that Undo has done its job correctly.
// DAG: 1<2<(5|6), 101<102<(105|106<107)
{Checkpoint, 0, 0},
{SetOrder, 101, 102},
{SetOrder, 102, 105},
{SetOrder, 102, 106},
{SetOrder, 106, 107},
{SetOrder, 1, 2},
{SetOrder, 2, 5},
{SetOrder, 2, 6},
{SetEqual_Fail, 1, 6},
{SetEqual_Fail, 107, 102},
// Now Set 2 == 102
// New DAG: (1|101)<2==102<(5|6|105|106<107)
{Checkpoint, 0, 0},
{SetEqual, 2, 102},
{Equal, 2, 102},
{SetEqual, 2, 102}, // trivially pass
{SetNonEqual_Fail, 2, 102}, // trivially fail
{Ordered, 1, 107},
{Ordered, 101, 6},
{Ordered, 101, 105},
{Ordered, 2, 106},
{Ordered, 102, 6},
// Undo SetEqual
{Undo, 0, 0},
{Equal_Fail, 2, 102},
{Ordered_Fail, 2, 102},
{Ordered_Fail, 1, 107},
{Ordered_Fail, 101, 6},
{Checkpoint, 0, 0},
{SetEqual, 2, 100},
{Ordered, 1, 107},
{Ordered, 100, 6},
// SetEqual with new node
{Undo, 0, 0},
{Checkpoint, 0, 0},
{SetEqual, 2, 400},
{SetEqual, 401, 2},
{Equal, 400, 401},
{Ordered, 1, 400},
{Ordered, 400, 6},
{Ordered, 1, 401},
{Ordered, 401, 6},
{Ordered_Fail, 2, 401},
// SetEqual unseen nodes and then connect
{Checkpoint, 0, 0},
{SetEqual, 500, 501},
{SetEqual, 102, 501},
{Equal, 500, 102},
{Ordered, 501, 106},
{Ordered, 100, 500},
{SetEqual, 500, 501},
{Ordered_Fail, 500, 501},
{Ordered_Fail, 102, 501},
// SetNonEqual relations
{Undo, 0, 0},
{Checkpoint, 0, 0},
{SetNonEqual, 600, 601},
{NonEqual, 600, 601},
{SetNonEqual, 601, 602},
{NonEqual, 601, 602},
{NonEqual_Fail, 600, 602}, // non-transitive
{SetEqual_Fail, 601, 602},
// Undo back to beginning, leave the poset empty
{Undo, 0, 0},
{Undo, 0, 0},
{Undo, 0, 0},
{Undo, 0, 0},
})
}
func TestPosetStrict(t *testing.T) {
testPosetOps(t, false, []posetTestOp{
{Checkpoint, 0, 0},
// Build: 20!=30, 10<20<=30<40. The 20<=30 will become 20<30.
{SetNonEqual, 20, 30},
{SetOrder, 10, 20},
{SetOrderOrEqual, 20, 30}, // this is affected by 20!=30
{SetOrder, 30, 40},
{Ordered, 10, 30},
{Ordered, 20, 30},
{Ordered, 10, 40},
{OrderedOrEqual, 10, 30},
{OrderedOrEqual, 20, 30},
{OrderedOrEqual, 10, 40},
{Undo, 0, 0},
// Now do the opposite: first build the DAG and then learn non-equality
{Checkpoint, 0, 0},
{SetOrder, 10, 20},
{SetOrderOrEqual, 20, 30}, // this is affected by 20!=30
{SetOrder, 30, 40},
{Ordered, 10, 30},
{Ordered_Fail, 20, 30},
{Ordered, 10, 40},
{OrderedOrEqual, 10, 30},
{OrderedOrEqual, 20, 30},
{OrderedOrEqual, 10, 40},
{Checkpoint, 0, 0},
{SetNonEqual, 20, 30},
{Ordered, 10, 30},
{Ordered, 20, 30},
{Ordered, 10, 40},
{OrderedOrEqual, 10, 30},
{OrderedOrEqual, 20, 30},
{OrderedOrEqual, 10, 40},
{Undo, 0, 0},
{Checkpoint, 0, 0},
{SetOrderOrEqual, 30, 35},
{OrderedOrEqual, 20, 35},
{Ordered_Fail, 20, 35},
{SetNonEqual, 20, 35},
{Ordered, 20, 35},
{Undo, 0, 0},
// Learn <= and >=
{Checkpoint, 0, 0},
{SetOrderOrEqual, 50, 60},
{SetOrderOrEqual, 60, 50},
{OrderedOrEqual, 50, 60},
{OrderedOrEqual, 60, 50},
{Ordered_Fail, 50, 60},
{Ordered_Fail, 60, 50},
{Equal, 50, 60},
{Equal, 60, 50},
{NonEqual_Fail, 50, 60},
{NonEqual_Fail, 60, 50},
{Undo, 0, 0},
{Undo, 0, 0},
})
}
func TestPosetCollapse(t *testing.T) {
testPosetOps(t, false, []posetTestOp{
{Checkpoint, 0, 0},
// Create a complex graph of <= relations among nodes between 10 and 25.
{SetOrderOrEqual, 10, 15},
{SetOrderOrEqual, 15, 20},
{SetOrderOrEqual, 20, vconst(20)},
{SetOrderOrEqual, vconst(20), 25},
{SetOrderOrEqual, 10, 12},
{SetOrderOrEqual, 12, 16},
{SetOrderOrEqual, 16, vconst(20)},
{SetOrderOrEqual, 10, 17},
{SetOrderOrEqual, 17, 25},
{SetOrderOrEqual, 15, 18},
{SetOrderOrEqual, 18, vconst(20)},
{SetOrderOrEqual, 15, 19},
{SetOrderOrEqual, 19, 25},
// These are other paths not part of the main collapsing path
{SetOrderOrEqual, 10, 11},
{SetOrderOrEqual, 11, 26},
{SetOrderOrEqual, 13, 25},
{SetOrderOrEqual, 100, 25},
{SetOrderOrEqual, 101, 15},
{SetOrderOrEqual, 102, 10},
{SetOrderOrEqual, 25, 103},
{SetOrderOrEqual, 20, 104},
{Checkpoint, 0, 0},
// Collapse everything by setting 10 >= 25: this should make everything equal
{SetOrderOrEqual, 25, 10},
// Check that all nodes are pairwise equal now
{Equal, 10, 12},
{Equal, 10, 15},
{Equal, 10, 16},
{Equal, 10, 17},
{Equal, 10, 18},
{Equal, 10, 19},
{Equal, 10, vconst(20)},
{Equal, 10, vconst2(20)},
{Equal, 10, 25},
{Equal, 12, 15},
{Equal, 12, 16},
{Equal, 12, 17},
{Equal, 12, 18},
{Equal, 12, 19},
{Equal, 12, vconst(20)},
{Equal, 12, vconst2(20)},
{Equal, 12, 25},
{Equal, 15, 16},
{Equal, 15, 17},
{Equal, 15, 18},
{Equal, 15, 19},
{Equal, 15, vconst(20)},
{Equal, 15, vconst2(20)},
{Equal, 15, 25},
{Equal, 16, 17},
{Equal, 16, 18},
{Equal, 16, 19},
{Equal, 16, vconst(20)},
{Equal, 16, vconst2(20)},
{Equal, 16, 25},
{Equal, 17, 18},
{Equal, 17, 19},
{Equal, 17, vconst(20)},
{Equal, 17, vconst2(20)},
{Equal, 17, 25},
{Equal, 18, 19},
{Equal, 18, vconst(20)},
{Equal, 18, vconst2(20)},
{Equal, 18, 25},
{Equal, 19, vconst(20)},
{Equal, 19, vconst2(20)},
{Equal, 19, 25},
{Equal, vconst(20), vconst2(20)},
{Equal, vconst(20), 25},
{Equal, vconst2(20), 25},
// ... but not 11/26/100/101/102, which were on a different path
{Equal_Fail, 10, 11},
{Equal_Fail, 10, 26},
{Equal_Fail, 10, 100},
{Equal_Fail, 10, 101},
{Equal_Fail, 10, 102},
{OrderedOrEqual, 10, 26},
{OrderedOrEqual, 25, 26},
{OrderedOrEqual, 13, 25},
{OrderedOrEqual, 13, 10},
{Undo, 0, 0},
{OrderedOrEqual, 10, 25},
{Equal_Fail, 10, 12},
{Equal_Fail, 10, 15},
{Equal_Fail, 10, 25},
{Undo, 0, 0},
})
testPosetOps(t, false, []posetTestOp{
{Checkpoint, 0, 0},
{SetOrderOrEqual, 10, 15},
{SetOrderOrEqual, 15, 20},
{SetOrderOrEqual, 20, 25},
{SetOrder, 10, 16},
{SetOrderOrEqual, 16, 20},
// Check that we cannot collapse here because of the strict relation 10<16
{SetOrderOrEqual_Fail, 20, 10},
{Undo, 0, 0},
})
}
func TestPosetSetEqual(t *testing.T) {
testPosetOps(t, false, []posetTestOp{
// 10<=20<=30<40, 20<=100<110
{Checkpoint, 0, 0},
{SetOrderOrEqual, 10, 20},
{SetOrderOrEqual, 20, 30},
{SetOrder, 30, 40},
{SetOrderOrEqual, 20, 100},
{SetOrder, 100, 110},
{OrderedOrEqual, 10, 30},
{OrderedOrEqual_Fail, 30, 10},
{Ordered_Fail, 10, 30},
{Ordered_Fail, 30, 10},
{Ordered, 10, 40},
{Ordered_Fail, 40, 10},
// Try learning 10==20.
{Checkpoint, 0, 0},
{SetEqual, 10, 20},
{OrderedOrEqual, 10, 20},
{Ordered_Fail, 10, 20},
{Equal, 10, 20},
{SetOrderOrEqual, 10, 20},
{SetOrderOrEqual, 20, 10},
{SetOrder_Fail, 10, 20},
{SetOrder_Fail, 20, 10},
{Undo, 0, 0},
// Try learning 20==10.
{Checkpoint, 0, 0},
{SetEqual, 20, 10},
{OrderedOrEqual, 10, 20},
{Ordered_Fail, 10, 20},
{Equal, 10, 20},
{Undo, 0, 0},
// Try learning 10==40 or 30==40 or 10==110.
{Checkpoint, 0, 0},
{SetEqual_Fail, 10, 40},
{SetEqual_Fail, 40, 10},
{SetEqual_Fail, 30, 40},
{SetEqual_Fail, 40, 30},
{SetEqual_Fail, 10, 110},
{SetEqual_Fail, 110, 10},
{Undo, 0, 0},
// Try learning 40==110, and then 10==40 or 10=110
{Checkpoint, 0, 0},
{SetEqual, 40, 110},
{SetEqual_Fail, 10, 40},
{SetEqual_Fail, 40, 10},
{SetEqual_Fail, 10, 110},
{SetEqual_Fail, 110, 10},
{Undo, 0, 0},
// Try learning 40<20 or 30<20 or 110<10
{Checkpoint, 0, 0},
{SetOrder_Fail, 40, 20},
{SetOrder_Fail, 30, 20},
{SetOrder_Fail, 110, 10},
{Undo, 0, 0},
// Try learning 30<=20
{Checkpoint, 0, 0},
{SetOrderOrEqual, 30, 20},
{Equal, 30, 20},
{OrderedOrEqual, 30, 100},
{Ordered, 30, 110},
{Undo, 0, 0},
{Undo, 0, 0},
})
}
func TestPosetConst(t *testing.T) {
testPosetOps(t, false, []posetTestOp{
{Checkpoint, 0, 0},
{SetOrder, 1, vconst(15)},
{SetOrderOrEqual, 100, vconst(120)},
{Ordered, 1, vconst(15)},
{Ordered, 1, vconst(120)},
{OrderedOrEqual, 1, vconst(120)},
{OrderedOrEqual, 100, vconst(120)},
{Ordered_Fail, 100, vconst(15)},
{Ordered_Fail, vconst(15), 100},
{Checkpoint, 0, 0},
{SetOrderOrEqual, 1, 5},
{SetOrderOrEqual, 5, 25},
{SetEqual, 20, vconst(20)},
{SetEqual, 25, vconst(25)},
{Ordered, 1, 20},
{Ordered, 1, vconst(30)},
{Undo, 0, 0},
{Checkpoint, 0, 0},
{SetOrderOrEqual, 1, 5},
{SetOrderOrEqual, 5, 25},
{SetEqual, vconst(-20), 5},
{SetEqual, vconst(-25), 1},
{Ordered, 1, 5},
{Ordered, vconst(-30), 1},
{Undo, 0, 0},
{Checkpoint, 0, 0},
{SetNonEqual, 1, vconst(4)},
{SetNonEqual, 1, vconst(6)},
{NonEqual, 1, vconst(4)},
{NonEqual_Fail, 1, vconst(5)},
{NonEqual, 1, vconst(6)},
{Equal_Fail, 1, vconst(4)},
{Equal_Fail, 1, vconst(5)},
{Equal_Fail, 1, vconst(6)},
{Equal_Fail, 1, vconst(7)},
{Undo, 0, 0},
{Undo, 0, 0},
})
testPosetOps(t, true, []posetTestOp{
{Checkpoint, 0, 0},
{SetOrder, 1, vconst(15)},
{SetOrderOrEqual, 100, vconst(-5)}, // -5 is a very big number in unsigned
{Ordered, 1, vconst(15)},
{Ordered, 1, vconst(-5)},
{OrderedOrEqual, 1, vconst(-5)},
{OrderedOrEqual, 100, vconst(-5)},
{Ordered_Fail, 100, vconst(15)},
{Ordered_Fail, vconst(15), 100},
{Undo, 0, 0},
})
testPosetOps(t, false, []posetTestOp{
{Checkpoint, 0, 0},
{SetOrderOrEqual, 1, vconst(3)},
{SetNonEqual, 1, vconst(0)},
{Ordered_Fail, 1, vconst(0)},
{Undo, 0, 0},
})
testPosetOps(t, false, []posetTestOp{
// Check relations of a constant with itself
{Checkpoint, 0, 0},
{SetOrderOrEqual, vconst(3), vconst2(3)},
{Undo, 0, 0},
{Checkpoint, 0, 0},
{SetEqual, vconst(3), vconst2(3)},
{Undo, 0, 0},
{Checkpoint, 0, 0},
{SetNonEqual_Fail, vconst(3), vconst2(3)},
{Undo, 0, 0},
{Checkpoint, 0, 0},
{SetOrder_Fail, vconst(3), vconst2(3)},
{Undo, 0, 0},
// Check relations of two constants among them, using
// different instances of the same constant
{Checkpoint, 0, 0},
{SetOrderOrEqual, vconst(3), vconst(4)},
{OrderedOrEqual, vconst(3), vconst2(4)},
{Undo, 0, 0},
{Checkpoint, 0, 0},
{SetOrder, vconst(3), vconst(4)},
{Ordered, vconst(3), vconst2(4)},
{Undo, 0, 0},
{Checkpoint, 0, 0},
{SetEqual_Fail, vconst(3), vconst(4)},
{SetEqual_Fail, vconst(3), vconst2(4)},
{Undo, 0, 0},
{Checkpoint, 0, 0},
{NonEqual, vconst(3), vconst(4)},
{NonEqual, vconst(3), vconst2(4)},
{Undo, 0, 0},
{Checkpoint, 0, 0},
{Equal_Fail, vconst(3), vconst(4)},
{Equal_Fail, vconst(3), vconst2(4)},
{Undo, 0, 0},
{Checkpoint, 0, 0},
{SetNonEqual, vconst(3), vconst(4)},
{SetNonEqual, vconst(3), vconst2(4)},
{Undo, 0, 0},
})
}
func TestPosetNonEqual(t *testing.T) {
testPosetOps(t, false, []posetTestOp{
{Equal_Fail, 10, 20},
{NonEqual_Fail, 10, 20},
// Learn 10!=20
{Checkpoint, 0, 0},
{SetNonEqual, 10, 20},
{Equal_Fail, 10, 20},
{NonEqual, 10, 20},
{SetEqual_Fail, 10, 20},
// Learn again 10!=20
{Checkpoint, 0, 0},
{SetNonEqual, 10, 20},
{Equal_Fail, 10, 20},
{NonEqual, 10, 20},
// Undo. We still know 10!=20
{Undo, 0, 0},
{Equal_Fail, 10, 20},
{NonEqual, 10, 20},
{SetEqual_Fail, 10, 20},
// Undo again. Now we know nothing
{Undo, 0, 0},
{Equal_Fail, 10, 20},
{NonEqual_Fail, 10, 20},
// Learn 10==20
{Checkpoint, 0, 0},
{SetEqual, 10, 20},
{Equal, 10, 20},
{NonEqual_Fail, 10, 20},
{SetNonEqual_Fail, 10, 20},
// Learn again 10==20
{Checkpoint, 0, 0},
{SetEqual, 10, 20},
{Equal, 10, 20},
{NonEqual_Fail, 10, 20},
{SetNonEqual_Fail, 10, 20},
// Undo. We still know 10==20
{Undo, 0, 0},
{Equal, 10, 20},
{NonEqual_Fail, 10, 20},
{SetNonEqual_Fail, 10, 20},
// Undo. We know nothing
{Undo, 0, 0},
{Equal_Fail, 10, 20},
{NonEqual_Fail, 10, 20},
})
}