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// Copyright 2015 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package ssa
// layout orders basic blocks in f with the goal of minimizing control flow instructions.
// After this phase returns, the order of f.Blocks matters and is the order
// in which those blocks will appear in the assembly output.
func layout(f *Func) {
f.Blocks = layoutOrder(f)
}
// Register allocation may use a different order which has constraints
// imposed by the linear-scan algorithm.
func layoutRegallocOrder(f *Func) []*Block {
// remnant of an experiment; perhaps there will be another.
return layoutOrder(f)
}
func layoutOrder(f *Func) []*Block {
order := make([]*Block, 0, f.NumBlocks())
scheduled := make([]bool, f.NumBlocks())
idToBlock := make([]*Block, f.NumBlocks())
indegree := make([]int, f.NumBlocks())
posdegree := f.newSparseSet(f.NumBlocks()) // blocks with positive remaining degree
defer f.retSparseSet(posdegree)
// blocks with zero remaining degree. Use slice to simulate a LIFO queue to implement
// the depth-first topology sorting algorithm.
var zerodegree []ID
// LIFO queue. Track the successor blocks of the scheduled block so that when we
// encounter loops, we choose to schedule the successor block of the most recently
// scheduled block.
var succs []ID
exit := f.newSparseSet(f.NumBlocks()) // exit blocks
defer f.retSparseSet(exit)
// Populate idToBlock and find exit blocks.
for _, b := range f.Blocks {
idToBlock[b.ID] = b
if b.Kind == BlockExit {
exit.add(b.ID)
}
}
// Expand exit to include blocks post-dominated by exit blocks.
for {
changed := false
for _, id := range exit.contents() {
b := idToBlock[id]
NextPred:
for _, pe := range b.Preds {
p := pe.b
if exit.contains(p.ID) {
continue
}
for _, s := range p.Succs {
if !exit.contains(s.b.ID) {
continue NextPred
}
}
// All Succs are in exit; add p.
exit.add(p.ID)
changed = true
}
}
if !changed {
break
}
}
// Initialize indegree of each block
for _, b := range f.Blocks {
if exit.contains(b.ID) {
// exit blocks are always scheduled last
continue
}
indegree[b.ID] = len(b.Preds)
if len(b.Preds) == 0 {
// Push an element to the tail of the queue.
zerodegree = append(zerodegree, b.ID)
} else {
posdegree.add(b.ID)
}
}
bid := f.Entry.ID
blockloop:
for {
// add block to schedule
b := idToBlock[bid]
order = append(order, b)
scheduled[bid] = true
if len(order) == len(f.Blocks) {
break
}
// Here, the order of traversing the b.Succs affects the direction in which the topological
// sort advances in depth. Take the following cfg as an example, regardless of other factors.
// b1
// 0/ \1
// b2 b3
// Traverse b.Succs in order, the right child node b3 will be scheduled immediately after
// b1, traverse b.Succs in reverse order, the left child node b2 will be scheduled
// immediately after b1. The test results show that reverse traversal performs a little
// better.
// Note: You need to consider both layout and register allocation when testing performance.
for i := len(b.Succs) - 1; i >= 0; i-- {
c := b.Succs[i].b
indegree[c.ID]--
if indegree[c.ID] == 0 {
posdegree.remove(c.ID)
zerodegree = append(zerodegree, c.ID)
} else {
succs = append(succs, c.ID)
}
}
// Pick the next block to schedule
// Pick among the successor blocks that have not been scheduled yet.
// Use likely direction if we have it.
var likely *Block
switch b.Likely {
case BranchLikely:
likely = b.Succs[0].b
case BranchUnlikely:
likely = b.Succs[1].b
}
if likely != nil && !scheduled[likely.ID] {
bid = likely.ID
continue
}
// Use degree for now.
bid = 0
// TODO: improve this part
// No successor of the previously scheduled block works.
// Pick a zero-degree block if we can.
for len(zerodegree) > 0 {
// Pop an element from the tail of the queue.
cid := zerodegree[len(zerodegree)-1]
zerodegree = zerodegree[:len(zerodegree)-1]
if !scheduled[cid] {
bid = cid
continue blockloop
}
}
// Still nothing, pick the unscheduled successor block encountered most recently.
for len(succs) > 0 {
// Pop an element from the tail of the queue.
cid := succs[len(succs)-1]
succs = succs[:len(succs)-1]
if !scheduled[cid] {
bid = cid
continue blockloop
}
}
// Still nothing, pick any non-exit block.
for posdegree.size() > 0 {
cid := posdegree.pop()
if !scheduled[cid] {
bid = cid
continue blockloop
}
}
// Pick any exit block.
// TODO: Order these to minimize jump distances?
for {
cid := exit.pop()
if !scheduled[cid] {
bid = cid
continue blockloop
}
}
}
f.laidout = true
return order
//f.Blocks = order
}