| // Copyright 2009 The Go Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style |
| // license that can be found in the LICENSE file. |
| |
| package bytes |
| |
| // Simple byte buffer for marshaling data. |
| |
| import ( |
| "errors" |
| "io" |
| "unicode/utf8" |
| ) |
| |
| // A Buffer is a variable-sized buffer of bytes with Read and Write methods. |
| // The zero value for Buffer is an empty buffer ready to use. |
| type Buffer struct { |
| buf []byte // contents are the bytes buf[off : len(buf)] |
| off int // read at &buf[off], write at &buf[len(buf)] |
| bootstrap [64]byte // memory to hold first slice; helps small buffers avoid allocation. |
| lastRead readOp // last read operation, so that Unread* can work correctly. |
| } |
| |
| // The readOp constants describe the last action performed on |
| // the buffer, so that UnreadRune and UnreadByte can check for |
| // invalid usage. opReadRuneX constants are choosen such that |
| // converted to int they correspond to the rune size that was read. |
| type readOp int |
| |
| const ( |
| opRead readOp = -1 // Any other read operation. |
| opInvalid = 0 // Non-read operation. |
| opReadRune1 = 1 // Read rune of size 1. |
| opReadRune2 = 2 // Read rune of size 2. |
| opReadRune3 = 3 // Read rune of size 3. |
| opReadRune4 = 4 // Read rune of size 4. |
| ) |
| |
| // ErrTooLarge is passed to panic if memory cannot be allocated to store data in a buffer. |
| var ErrTooLarge = errors.New("bytes.Buffer: too large") |
| |
| // Bytes returns a slice of length b.Len() holding the unread portion of the buffer. |
| // The slice is valid for use only until the next buffer modification (that is, |
| // only until the next call to a method like Read, Write, Reset, or Truncate). |
| // The slice aliases the buffer content at least until the next buffer modification, |
| // so immediate changes to the slice will affect the result of future reads. |
| func (b *Buffer) Bytes() []byte { return b.buf[b.off:] } |
| |
| // String returns the contents of the unread portion of the buffer |
| // as a string. If the Buffer is a nil pointer, it returns "<nil>". |
| func (b *Buffer) String() string { |
| if b == nil { |
| // Special case, useful in debugging. |
| return "<nil>" |
| } |
| return string(b.buf[b.off:]) |
| } |
| |
| // Len returns the number of bytes of the unread portion of the buffer; |
| // b.Len() == len(b.Bytes()). |
| func (b *Buffer) Len() int { return len(b.buf) - b.off } |
| |
| // Cap returns the capacity of the buffer's underlying byte slice, that is, the |
| // total space allocated for the buffer's data. |
| func (b *Buffer) Cap() int { return cap(b.buf) } |
| |
| // Truncate discards all but the first n unread bytes from the buffer |
| // but continues to use the same allocated storage. |
| // It panics if n is negative or greater than the length of the buffer. |
| func (b *Buffer) Truncate(n int) { |
| b.lastRead = opInvalid |
| switch { |
| case n < 0 || n > b.Len(): |
| panic("bytes.Buffer: truncation out of range") |
| case n == 0: |
| // Reuse buffer space. |
| b.off = 0 |
| } |
| b.buf = b.buf[0 : b.off+n] |
| } |
| |
| // Reset resets the buffer to be empty, |
| // but it retains the underlying storage for use by future writes. |
| // Reset is the same as Truncate(0). |
| func (b *Buffer) Reset() { b.Truncate(0) } |
| |
| // grow grows the buffer to guarantee space for n more bytes. |
| // It returns the index where bytes should be written. |
| // If the buffer can't grow it will panic with ErrTooLarge. |
| func (b *Buffer) grow(n int) int { |
| m := b.Len() |
| // If buffer is empty, reset to recover space. |
| if m == 0 && b.off != 0 { |
| b.Truncate(0) |
| } |
| if len(b.buf)+n > cap(b.buf) { |
| var buf []byte |
| if b.buf == nil && n <= len(b.bootstrap) { |
| buf = b.bootstrap[0:] |
| } else if m+n <= cap(b.buf)/2 { |
| // We can slide things down instead of allocating a new |
| // slice. We only need m+n <= cap(b.buf) to slide, but |
| // we instead let capacity get twice as large so we |
| // don't spend all our time copying. |
| copy(b.buf[:], b.buf[b.off:]) |
| buf = b.buf[:m] |
| } else { |
| // not enough space anywhere |
| buf = makeSlice(2*cap(b.buf) + n) |
| copy(buf, b.buf[b.off:]) |
| } |
| b.buf = buf |
| b.off = 0 |
| } |
| b.buf = b.buf[0 : b.off+m+n] |
| return b.off + m |
| } |
| |
| // Grow grows the buffer's capacity, if necessary, to guarantee space for |
| // another n bytes. After Grow(n), at least n bytes can be written to the |
| // buffer without another allocation. |
| // If n is negative, Grow will panic. |
| // If the buffer can't grow it will panic with ErrTooLarge. |
| func (b *Buffer) Grow(n int) { |
| if n < 0 { |
| panic("bytes.Buffer.Grow: negative count") |
| } |
| m := b.grow(n) |
| b.buf = b.buf[0:m] |
| } |
| |
| // Write appends the contents of p to the buffer, growing the buffer as |
| // needed. The return value n is the length of p; err is always nil. If the |
| // buffer becomes too large, Write will panic with ErrTooLarge. |
| func (b *Buffer) Write(p []byte) (n int, err error) { |
| b.lastRead = opInvalid |
| m := b.grow(len(p)) |
| return copy(b.buf[m:], p), nil |
| } |
| |
| // WriteString appends the contents of s to the buffer, growing the buffer as |
| // needed. The return value n is the length of s; err is always nil. If the |
| // buffer becomes too large, WriteString will panic with ErrTooLarge. |
| func (b *Buffer) WriteString(s string) (n int, err error) { |
| b.lastRead = opInvalid |
| m := b.grow(len(s)) |
| return copy(b.buf[m:], s), nil |
| } |
| |
| // MinRead is the minimum slice size passed to a Read call by |
| // Buffer.ReadFrom. As long as the Buffer has at least MinRead bytes beyond |
| // what is required to hold the contents of r, ReadFrom will not grow the |
| // underlying buffer. |
| const MinRead = 512 |
| |
| // ReadFrom reads data from r until EOF and appends it to the buffer, growing |
| // the buffer as needed. The return value n is the number of bytes read. Any |
| // error except io.EOF encountered during the read is also returned. If the |
| // buffer becomes too large, ReadFrom will panic with ErrTooLarge. |
| func (b *Buffer) ReadFrom(r io.Reader) (n int64, err error) { |
| b.lastRead = opInvalid |
| // If buffer is empty, reset to recover space. |
| if b.off >= len(b.buf) { |
| b.Truncate(0) |
| } |
| for { |
| if free := cap(b.buf) - len(b.buf); free < MinRead { |
| // not enough space at end |
| newBuf := b.buf |
| if b.off+free < MinRead { |
| // not enough space using beginning of buffer; |
| // double buffer capacity |
| newBuf = makeSlice(2*cap(b.buf) + MinRead) |
| } |
| copy(newBuf, b.buf[b.off:]) |
| b.buf = newBuf[:len(b.buf)-b.off] |
| b.off = 0 |
| } |
| m, e := r.Read(b.buf[len(b.buf):cap(b.buf)]) |
| b.buf = b.buf[0 : len(b.buf)+m] |
| n += int64(m) |
| if e == io.EOF { |
| break |
| } |
| if e != nil { |
| return n, e |
| } |
| } |
| return n, nil // err is EOF, so return nil explicitly |
| } |
| |
| // makeSlice allocates a slice of size n. If the allocation fails, it panics |
| // with ErrTooLarge. |
| func makeSlice(n int) []byte { |
| // If the make fails, give a known error. |
| defer func() { |
| if recover() != nil { |
| panic(ErrTooLarge) |
| } |
| }() |
| return make([]byte, n) |
| } |
| |
| // WriteTo writes data to w until the buffer is drained or an error occurs. |
| // The return value n is the number of bytes written; it always fits into an |
| // int, but it is int64 to match the io.WriterTo interface. Any error |
| // encountered during the write is also returned. |
| func (b *Buffer) WriteTo(w io.Writer) (n int64, err error) { |
| b.lastRead = opInvalid |
| if b.off < len(b.buf) { |
| nBytes := b.Len() |
| m, e := w.Write(b.buf[b.off:]) |
| if m > nBytes { |
| panic("bytes.Buffer.WriteTo: invalid Write count") |
| } |
| b.off += m |
| n = int64(m) |
| if e != nil { |
| return n, e |
| } |
| // all bytes should have been written, by definition of |
| // Write method in io.Writer |
| if m != nBytes { |
| return n, io.ErrShortWrite |
| } |
| } |
| // Buffer is now empty; reset. |
| b.Truncate(0) |
| return |
| } |
| |
| // WriteByte appends the byte c to the buffer, growing the buffer as needed. |
| // The returned error is always nil, but is included to match bufio.Writer's |
| // WriteByte. If the buffer becomes too large, WriteByte will panic with |
| // ErrTooLarge. |
| func (b *Buffer) WriteByte(c byte) error { |
| b.lastRead = opInvalid |
| m := b.grow(1) |
| b.buf[m] = c |
| return nil |
| } |
| |
| // WriteRune appends the UTF-8 encoding of Unicode code point r to the |
| // buffer, returning its length and an error, which is always nil but is |
| // included to match bufio.Writer's WriteRune. The buffer is grown as needed; |
| // if it becomes too large, WriteRune will panic with ErrTooLarge. |
| func (b *Buffer) WriteRune(r rune) (n int, err error) { |
| if r < utf8.RuneSelf { |
| b.WriteByte(byte(r)) |
| return 1, nil |
| } |
| b.lastRead = opInvalid |
| m := b.grow(utf8.UTFMax) |
| n = utf8.EncodeRune(b.buf[m:m+utf8.UTFMax], r) |
| b.buf = b.buf[:m+n] |
| return n, nil |
| } |
| |
| // Read reads the next len(p) bytes from the buffer or until the buffer |
| // is drained. The return value n is the number of bytes read. If the |
| // buffer has no data to return, err is io.EOF (unless len(p) is zero); |
| // otherwise it is nil. |
| func (b *Buffer) Read(p []byte) (n int, err error) { |
| b.lastRead = opInvalid |
| if b.off >= len(b.buf) { |
| // Buffer is empty, reset to recover space. |
| b.Truncate(0) |
| if len(p) == 0 { |
| return |
| } |
| return 0, io.EOF |
| } |
| n = copy(p, b.buf[b.off:]) |
| b.off += n |
| if n > 0 { |
| b.lastRead = opRead |
| } |
| return |
| } |
| |
| // Next returns a slice containing the next n bytes from the buffer, |
| // advancing the buffer as if the bytes had been returned by Read. |
| // If there are fewer than n bytes in the buffer, Next returns the entire buffer. |
| // The slice is only valid until the next call to a read or write method. |
| func (b *Buffer) Next(n int) []byte { |
| b.lastRead = opInvalid |
| m := b.Len() |
| if n > m { |
| n = m |
| } |
| data := b.buf[b.off : b.off+n] |
| b.off += n |
| if n > 0 { |
| b.lastRead = opRead |
| } |
| return data |
| } |
| |
| // ReadByte reads and returns the next byte from the buffer. |
| // If no byte is available, it returns error io.EOF. |
| func (b *Buffer) ReadByte() (byte, error) { |
| b.lastRead = opInvalid |
| if b.off >= len(b.buf) { |
| // Buffer is empty, reset to recover space. |
| b.Truncate(0) |
| return 0, io.EOF |
| } |
| c := b.buf[b.off] |
| b.off++ |
| b.lastRead = opRead |
| return c, nil |
| } |
| |
| // ReadRune reads and returns the next UTF-8-encoded |
| // Unicode code point from the buffer. |
| // If no bytes are available, the error returned is io.EOF. |
| // If the bytes are an erroneous UTF-8 encoding, it |
| // consumes one byte and returns U+FFFD, 1. |
| func (b *Buffer) ReadRune() (r rune, size int, err error) { |
| b.lastRead = opInvalid |
| if b.off >= len(b.buf) { |
| // Buffer is empty, reset to recover space. |
| b.Truncate(0) |
| return 0, 0, io.EOF |
| } |
| c := b.buf[b.off] |
| if c < utf8.RuneSelf { |
| b.off++ |
| b.lastRead = opReadRune1 |
| return rune(c), 1, nil |
| } |
| r, n := utf8.DecodeRune(b.buf[b.off:]) |
| b.off += n |
| b.lastRead = readOp(n) |
| return r, n, nil |
| } |
| |
| // UnreadRune unreads the last rune returned by ReadRune. |
| // If the most recent read or write operation on the buffer was |
| // not a ReadRune, UnreadRune returns an error. (In this regard |
| // it is stricter than UnreadByte, which will unread the last byte |
| // from any read operation.) |
| func (b *Buffer) UnreadRune() error { |
| if b.lastRead <= opInvalid { |
| return errors.New("bytes.Buffer: UnreadRune: previous operation was not ReadRune") |
| } |
| if b.off >= int(b.lastRead) { |
| b.off -= int(b.lastRead) |
| } |
| b.lastRead = opInvalid |
| return nil |
| } |
| |
| // UnreadByte unreads the last byte returned by the most recent |
| // read operation. If write has happened since the last read, UnreadByte |
| // returns an error. |
| func (b *Buffer) UnreadByte() error { |
| if b.lastRead == opInvalid { |
| return errors.New("bytes.Buffer: UnreadByte: previous operation was not a read") |
| } |
| b.lastRead = opInvalid |
| if b.off > 0 { |
| b.off-- |
| } |
| return nil |
| } |
| |
| // ReadBytes reads until the first occurrence of delim in the input, |
| // returning a slice containing the data up to and including the delimiter. |
| // If ReadBytes encounters an error before finding a delimiter, |
| // it returns the data read before the error and the error itself (often io.EOF). |
| // ReadBytes returns err != nil if and only if the returned data does not end in |
| // delim. |
| func (b *Buffer) ReadBytes(delim byte) (line []byte, err error) { |
| slice, err := b.readSlice(delim) |
| // return a copy of slice. The buffer's backing array may |
| // be overwritten by later calls. |
| line = append(line, slice...) |
| return |
| } |
| |
| // readSlice is like ReadBytes but returns a reference to internal buffer data. |
| func (b *Buffer) readSlice(delim byte) (line []byte, err error) { |
| i := IndexByte(b.buf[b.off:], delim) |
| end := b.off + i + 1 |
| if i < 0 { |
| end = len(b.buf) |
| err = io.EOF |
| } |
| line = b.buf[b.off:end] |
| b.off = end |
| b.lastRead = opRead |
| return line, err |
| } |
| |
| // ReadString reads until the first occurrence of delim in the input, |
| // returning a string containing the data up to and including the delimiter. |
| // If ReadString encounters an error before finding a delimiter, |
| // it returns the data read before the error and the error itself (often io.EOF). |
| // ReadString returns err != nil if and only if the returned data does not end |
| // in delim. |
| func (b *Buffer) ReadString(delim byte) (line string, err error) { |
| slice, err := b.readSlice(delim) |
| return string(slice), err |
| } |
| |
| // NewBuffer creates and initializes a new Buffer using buf as its initial |
| // contents. It is intended to prepare a Buffer to read existing data. It |
| // can also be used to size the internal buffer for writing. To do that, |
| // buf should have the desired capacity but a length of zero. |
| // |
| // In most cases, new(Buffer) (or just declaring a Buffer variable) is |
| // sufficient to initialize a Buffer. |
| func NewBuffer(buf []byte) *Buffer { return &Buffer{buf: buf} } |
| |
| // NewBufferString creates and initializes a new Buffer using string s as its |
| // initial contents. It is intended to prepare a buffer to read an existing |
| // string. |
| // |
| // In most cases, new(Buffer) (or just declaring a Buffer variable) is |
| // sufficient to initialize a Buffer. |
| func NewBufferString(s string) *Buffer { |
| return &Buffer{buf: []byte(s)} |
| } |