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// Copyright 2013 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// This file implements method sets.
package types
import (
"bytes"
"fmt"
"sort"
)
// A MethodSet is an ordered set of concrete or abstract (interface) methods;
// a method is a MethodVal selection, and they are ordered by ascending m.Obj().Id().
// The zero value for a MethodSet is a ready-to-use empty method set.
type MethodSet struct {
list []*Selection
}
func (s *MethodSet) String() string {
if s.Len() == 0 {
return "MethodSet {}"
}
var buf bytes.Buffer
fmt.Fprintln(&buf, "MethodSet {")
for _, f := range s.list {
fmt.Fprintf(&buf, "\t%s\n", f)
}
fmt.Fprintln(&buf, "}")
return buf.String()
}
// Len returns the number of methods in s.
func (s *MethodSet) Len() int { return len(s.list) }
// At returns the i'th method in s for 0 <= i < s.Len().
func (s *MethodSet) At(i int) *Selection { return s.list[i] }
// Lookup returns the method with matching package and name, or nil if not found.
func (s *MethodSet) Lookup(pkg *Package, name string) *Selection {
if s.Len() == 0 {
return nil
}
key := Id(pkg, name)
i := sort.Search(len(s.list), func(i int) bool {
m := s.list[i]
return m.obj.Id() >= key
})
if i < len(s.list) {
m := s.list[i]
if m.obj.Id() == key {
return m
}
}
return nil
}
// Shared empty method set.
var emptyMethodSet MethodSet
// NewMethodSet returns the method set for the given type T.
// It always returns a non-nil method set, even if it is empty.
func NewMethodSet(T Type) *MethodSet {
// WARNING: The code in this function is extremely subtle - do not modify casually!
// This function and lookupFieldOrMethod should be kept in sync.
// method set up to the current depth, allocated lazily
var base methodSet
typ, isPtr := deref(T)
named, _ := typ.(*Named)
// *typ where typ is an interface has no methods.
if isPtr {
utyp := typ
if named != nil {
utyp = named.underlying
}
if _, ok := utyp.(*Interface); ok {
return &emptyMethodSet
}
}
// Start with typ as single entry at shallowest depth.
// If typ is not a named type, insert a nil type instead.
current := []embeddedType{{named, nil, isPtr, false}}
// named types that we have seen already, allocated lazily
var seen map[*Named]bool
// collect methods at current depth
for len(current) > 0 {
var next []embeddedType // embedded types found at current depth
// field and method sets at current depth, allocated lazily
var fset fieldSet
var mset methodSet
for _, e := range current {
// The very first time only, e.typ may be nil.
// In this case, we don't have a named type and
// we simply continue with the underlying type.
if e.typ != nil {
if seen[e.typ] {
// We have seen this type before, at a more shallow depth
// (note that multiples of this type at the current depth
// were consolidated before). The type at that depth shadows
// this same type at the current depth, so we can ignore
// this one.
continue
}
if seen == nil {
seen = make(map[*Named]bool)
}
seen[e.typ] = true
mset = mset.add(e.typ.methods, e.index, e.indirect, e.multiples)
// continue with underlying type
typ = e.typ.underlying
}
switch t := typ.(type) {
case *Struct:
for i, f := range t.fields {
fset = fset.add(f, e.multiples)
// Embedded fields are always of the form T or *T where
// T is a named type. If typ appeared multiple times at
// this depth, f.Type appears multiple times at the next
// depth.
if f.anonymous {
// Ignore embedded basic types - only user-defined
// named types can have methods or struct fields.
typ, isPtr := deref(f.typ)
if t, _ := typ.(*Named); t != nil {
next = append(next, embeddedType{t, concat(e.index, i), e.indirect || isPtr, e.multiples})
}
}
}
case *Interface:
mset = mset.add(t.allMethods, e.index, true, e.multiples)
}
}
// Add methods and collisions at this depth to base if no entries with matching
// names exist already.
for k, m := range mset {
if _, found := base[k]; !found {
// Fields collide with methods of the same name at this depth.
if _, found := fset[k]; found {
m = nil // collision
}
if base == nil {
base = make(methodSet)
}
base[k] = m
}
}
// Multiple fields with matching names collide at this depth and shadow all
// entries further down; add them as collisions to base if no entries with
// matching names exist already.
for k, f := range fset {
if f == nil {
if _, found := base[k]; !found {
if base == nil {
base = make(methodSet)
}
base[k] = nil // collision
}
}
}
current = consolidateMultiples(next)
}
if len(base) == 0 {
return &emptyMethodSet
}
// collect methods
var list []*Selection
for _, m := range base {
if m != nil {
m.recv = T
list = append(list, m)
}
}
sort.Sort(byUniqueName(list))
return &MethodSet{list}
}
// A fieldSet is a set of fields and name collisions.
// A collision indicates that multiple fields with the
// same unique id appeared.
type fieldSet map[string]*Var // a nil entry indicates a name collision
// Add adds field f to the field set s.
// If multiples is set, f appears multiple times
// and is treated as a collision.
func (s fieldSet) add(f *Var, multiples bool) fieldSet {
if s == nil {
s = make(fieldSet)
}
key := f.Id()
// if f is not in the set, add it
if !multiples {
if _, found := s[key]; !found {
s[key] = f
return s
}
}
s[key] = nil // collision
return s
}
// A methodSet is a set of methods and name collisions.
// A collision indicates that multiple methods with the
// same unique id appeared.
type methodSet map[string]*Selection // a nil entry indicates a name collision
// Add adds all functions in list to the method set s.
// If multiples is set, every function in list appears multiple times
// and is treated as a collision.
func (s methodSet) add(list []*Func, index []int, indirect bool, multiples bool) methodSet {
if len(list) == 0 {
return s
}
if s == nil {
s = make(methodSet)
}
for i, f := range list {
key := f.Id()
// if f is not in the set, add it
if !multiples {
// TODO(gri) A found method may not be added because it's not in the method set
// (!indirect && ptrRecv(f)). A 2nd method on the same level may be in the method
// set and may not collide with the first one, thus leading to a false positive.
// Is that possible? Investigate.
if _, found := s[key]; !found && (indirect || !ptrRecv(f)) {
s[key] = &Selection{MethodVal, nil, f, concat(index, i), indirect}
continue
}
}
s[key] = nil // collision
}
return s
}
// ptrRecv reports whether the receiver is of the form *T.
// The receiver must exist.
func ptrRecv(f *Func) bool {
_, isPtr := deref(f.typ.(*Signature).recv.typ)
return isPtr
}
// byUniqueName function lists can be sorted by their unique names.
type byUniqueName []*Selection
func (a byUniqueName) Len() int { return len(a) }
func (a byUniqueName) Less(i, j int) bool { return a[i].obj.Id() < a[j].obj.Id() }
func (a byUniqueName) Swap(i, j int) { a[i], a[j] = a[j], a[i] }