cmd/internal/gc: make all Node depths int32
Funcdepth was already int32. Make Escloopdepth
and Decldepth also int32 instead of int.
No functional changes for non-absurd code. Passes toolstash -cmp.
Change-Id: I47e145dd732b6a73cfcc6d45956df0dbccdcd999
Reviewed-on: https://go-review.googlesource.com/10129
Reviewed-by: Russ Cox <rsc@golang.org>
diff --git a/src/cmd/internal/gc/syntax.go b/src/cmd/internal/gc/syntax.go
index 818d546..50de7f7 100644
--- a/src/cmd/internal/gc/syntax.go
+++ b/src/cmd/internal/gc/syntax.go
@@ -90,7 +90,7 @@
// Escape analysis.
Escflowsrc *NodeList // flow(this, src)
Escretval *NodeList // on OCALLxxx, list of dummy return values
- Escloopdepth int // -1: global, 0: return variables, 1:function top level, increased inside function for every loop or label to mark scopes
+ Escloopdepth int32 // -1: global, 0: return variables, 1:function top level, increased inside function for every loop or label to mark scopes
Sym *Sym // various
Vargen int32 // unique name for OTYPE/ONAME within a function. Function outputs are numbered starting at one.
@@ -108,7 +108,7 @@
type Name struct {
Heapaddr *Node // temp holding heap address of param
Inlvar *Node // ONAME substitute while inlining
- Decldepth int // declaration loop depth, increased for every loop or label
+ Decldepth int32 // declaration loop depth, increased for every loop or label
Method bool // OCALLMETH name
Readonly bool
Captured bool // is the variable captured by a closure