runtime: use urandom instead of random
Random is bad, it can block and prevent binaries from starting.
Use urandom instead. We'd rather have bad random bits than no
random bits.
Change-Id: I360e1cb90ace5518a1b51708822a1dae27071ebd
Reviewed-on: https://go-review.googlesource.com/2582
Reviewed-by: Dave Cheney <dave@cheney.net>
Reviewed-by: Minux Ma <minux@golang.org>
diff --git a/src/runtime/os1_darwin.go b/src/runtime/os1_darwin.go
index 3a5ed7c..6a60314 100644
--- a/src/runtime/os1_darwin.go
+++ b/src/runtime/os1_darwin.go
@@ -45,7 +45,7 @@
}
}
-var urandom_dev = []byte("/dev/random\x00")
+var urandom_dev = []byte("/dev/urandom\x00")
//go:nosplit
func getRandomData(r []byte) {
diff --git a/src/runtime/os1_freebsd.go b/src/runtime/os1_freebsd.go
index 5a5c386..f49f28e 100644
--- a/src/runtime/os1_freebsd.go
+++ b/src/runtime/os1_freebsd.go
@@ -96,7 +96,7 @@
ncpu = getncpu()
}
-var urandom_dev = []byte("/dev/random\x00")
+var urandom_dev = []byte("/dev/urandom\x00")
//go:nosplit
func getRandomData(r []byte) {
diff --git a/src/runtime/os1_linux.go b/src/runtime/os1_linux.go
index a10e4e9..44da57a 100644
--- a/src/runtime/os1_linux.go
+++ b/src/runtime/os1_linux.go
@@ -145,7 +145,7 @@
ncpu = getproccount()
}
-var urandom_dev = []byte("/dev/random\x00")
+var urandom_dev = []byte("/dev/urandom\x00")
func getRandomData(r []byte) {
if startupRandomData != nil {
diff --git a/src/runtime/os3_solaris.go b/src/runtime/os3_solaris.go
index f045346..cd7dc83 100644
--- a/src/runtime/os3_solaris.go
+++ b/src/runtime/os3_solaris.go
@@ -165,7 +165,7 @@
}
}
-var urandom_dev = []byte("/dev/random\x00")
+var urandom_dev = []byte("/dev/urandom\x00")
//go:nosplit
func getRandomData(r []byte) {