runtime: use urandom instead of random Random is bad, it can block and prevent binaries from starting. Use urandom instead. We'd rather have bad random bits than no random bits. Change-Id: I360e1cb90ace5518a1b51708822a1dae27071ebd Reviewed-on: https://go-review.googlesource.com/2582 Reviewed-by: Dave Cheney <dave@cheney.net> Reviewed-by: Minux Ma <minux@golang.org>
diff --git a/src/runtime/os1_darwin.go b/src/runtime/os1_darwin.go index 3a5ed7c..6a603144 100644 --- a/src/runtime/os1_darwin.go +++ b/src/runtime/os1_darwin.go
@@ -45,7 +45,7 @@ } } -var urandom_dev = []byte("/dev/random\x00") +var urandom_dev = []byte("/dev/urandom\x00") //go:nosplit func getRandomData(r []byte) {
diff --git a/src/runtime/os1_freebsd.go b/src/runtime/os1_freebsd.go index 5a5c386..f49f28e 100644 --- a/src/runtime/os1_freebsd.go +++ b/src/runtime/os1_freebsd.go
@@ -96,7 +96,7 @@ ncpu = getncpu() } -var urandom_dev = []byte("/dev/random\x00") +var urandom_dev = []byte("/dev/urandom\x00") //go:nosplit func getRandomData(r []byte) {
diff --git a/src/runtime/os1_linux.go b/src/runtime/os1_linux.go index a10e4e9..44da57a 100644 --- a/src/runtime/os1_linux.go +++ b/src/runtime/os1_linux.go
@@ -145,7 +145,7 @@ ncpu = getproccount() } -var urandom_dev = []byte("/dev/random\x00") +var urandom_dev = []byte("/dev/urandom\x00") func getRandomData(r []byte) { if startupRandomData != nil {
diff --git a/src/runtime/os3_solaris.go b/src/runtime/os3_solaris.go index f045346..cd7dc83 100644 --- a/src/runtime/os3_solaris.go +++ b/src/runtime/os3_solaris.go
@@ -165,7 +165,7 @@ } } -var urandom_dev = []byte("/dev/random\x00") +var urandom_dev = []byte("/dev/urandom\x00") //go:nosplit func getRandomData(r []byte) {