io/ioutil: don't cap buffer size in ReadFile
When we added a Stat call to determine the initial buffer size in
https://golang.org/cl/163069, we included an arbitrary 1e9-byte limit
"just in case". That interacts badly with power-of-2 resizing in
*bytes.Buffer: it causes buffers reading from very large files to
consume up to twice the necessary space.
The documentation for (os.FileInfo).Size says that it reports "length
in bytes for regular files; system-dependent for others", but the
"system dependent" cases overwhelmingly return either a small number
(e.g., the length of the target path for a symlink) or a non-positive
number (e.g., for a file in /proc under Linux). It should be
appropriate to use the number reported by Size as an approximate lower
bound, even if it is large.
fixes #21455
Change-Id: I609c72519b7b87428c24d0b22db46eede30e0e54
Reviewed-on: https://go-review.googlesource.com/55870
Reviewed-by: Ian Lance Taylor <iant@golang.org>
Reviewed-by: Joe Tsai <thebrokentoaster@gmail.com>
Run-TryBot: Ian Lance Taylor <iant@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
diff --git a/src/io/ioutil/ioutil.go b/src/io/ioutil/ioutil.go
index f0da616..674b270 100644
--- a/src/io/ioutil/ioutil.go
+++ b/src/io/ioutil/ioutil.go
@@ -16,7 +16,7 @@
// readAll reads from r until an error or EOF and returns the data it read
// from the internal buffer allocated with a specified capacity.
func readAll(r io.Reader, capacity int64) (b []byte, err error) {
- buf := bytes.NewBuffer(make([]byte, 0, capacity))
+ var buf bytes.Buffer
// If the buffer overflows, we will get bytes.ErrTooLarge.
// Return that as an error. Any other panic remains.
defer func() {
@@ -30,6 +30,9 @@
panic(e)
}
}()
+ if int64(int(capacity)) == capacity {
+ buf.Grow(int(capacity))
+ }
_, err = buf.ReadFrom(r)
return buf.Bytes(), err
}
@@ -54,20 +57,20 @@
defer f.Close()
// It's a good but not certain bet that FileInfo will tell us exactly how much to
// read, so let's try it but be prepared for the answer to be wrong.
- var n int64
+ var n int64 = bytes.MinRead
if fi, err := f.Stat(); err == nil {
- // Don't preallocate a huge buffer, just in case.
- if size := fi.Size(); size < 1e9 {
+ // As initial capacity for readAll, use Size + a little extra in case Size
+ // is zero, and to avoid another allocation after Read has filled the
+ // buffer. The readAll call will read into its allocated internal buffer
+ // cheaply. If the size was wrong, we'll either waste some space off the end
+ // or reallocate as needed, but in the overwhelmingly common case we'll get
+ // it just right.
+ if size := fi.Size() + bytes.MinRead; size > n {
n = size
}
}
- // As initial capacity for readAll, use n + a little extra in case Size is zero,
- // and to avoid another allocation after Read has filled the buffer. The readAll
- // call will read into its allocated internal buffer cheaply. If the size was
- // wrong, we'll either waste some space off the end or reallocate as needed, but
- // in the overwhelmingly common case we'll get it just right.
- return readAll(f, n+bytes.MinRead)
+ return readAll(f, n)
}
// WriteFile writes data to a file named by filename.