runtime, syscall: reimplement AllThreadsSyscall using only signals.

In issue 50113, we see that a thread blocked in a system call can result
in a hang of AllThreadsSyscall. To resolve this, we must send a signal
to these threads to knock them out of the system call long enough to run
the per-thread syscall.

Stepping back, if we need to send signals anyway, it should be possible
to implement this entire mechanism on top of signals. This CL does so,
vastly simplifying the mechanism, both as a direct result of
newly-unnecessary code as well as some ancillary simplifications to make
things simpler to follow.

Major changes:

* The rest of the mechanism is moved to os_linux.go, with fields in mOS
  instead of m itself.
* 'Fixup' fields and functions are renamed to 'perThreadSyscall' so they
  are more precise about their purpose.
* Rather than getting passed a closure, doAllThreadsSyscall takes the
  syscall number and arguments. This avoids a lot of hairy behavior:
    * The closure may potentially only be live in fields in the M,
      hidden from the GC. Not necessary with no closure.
    * The need to loan out the race context. A direct RawSyscall6 call
      does not require any race context.
    * The closure previously conditionally panicked in strange
      locations, like a signal handler. Now we simply throw.
* All manual fixup synchronization with mPark, sysmon, templateThread,
  sigqueue, etc is gone. The core approach is much simpler:
  doAllThreadsSyscall sends a signal to every thread in allm, which
  executes the system call from the signal handler. We use (SIGRTMIN +
  1), aka SIGSETXID, the same signal used by glibc for this purpose. As
  such, we are careful to only handle this signal on non-cgo binaries.

Synchronization with thread creation is a key part of this CL. The
comment near the top of doAllThreadsSyscall describes the required
synchronization semantics and how they are achieved.

Note that current use of allocmLock protects the state mutations of allm
that are also protected by sched.lock. allocmLock is used instead of
sched.lock simply to avoid holding sched.lock for so long.

Fixes #50113

Change-Id: Ic7ea856dc66cf711731540a54996e08fc986ce84
Reviewed-on: https://go-review.googlesource.com/c/go/+/383434
Reviewed-by: Austin Clements <austin@google.com>
Trust: Michael Pratt <mpratt@google.com>
Run-TryBot: Michael Pratt <mpratt@google.com>
TryBot-Result: Gopher Robot <gobot@golang.org>
diff --git a/src/runtime/os_openbsd.go b/src/runtime/os_openbsd.go
index 2d0e71d..1a00b89 100644
--- a/src/runtime/os_openbsd.go
+++ b/src/runtime/os_openbsd.go
@@ -286,3 +286,12 @@
 func signalM(mp *m, sig int) {
 	thrkill(int32(mp.procid), sig)
 }
+
+// sigPerThreadSyscall is only used on linux, so we assign a bogus signal
+// number.
+const sigPerThreadSyscall = 1 << 31
+
+//go:nosplit
+func runPerThreadSyscall() {
+	throw("runPerThreadSyscall only valid on linux")
+}