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// Copyright 2010 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package runtime
const (
mHeapMap_Level1Bits = 18
mHeapMap_Level2Bits = 18
mHeapMap_Level3Bits = 16
mHeapMap_TotalBits = mHeapMap_Level1Bits + mHeapMap_Level2Bits + mHeapMap_Level3Bits
mHeapMap_Level1Mask = (1 << mHeapMap_Level1Bits) - 1
mHeapMap_Level2Mask = (1 << mHeapMap_Level2Bits) - 1
mHeapMap_Level3Mask = (1 << mHeapMap_Level3Bits) - 1
)
type mHeapMap struct {
allocator func(uintptr)
p [1 << mHeapMap_Level1Bits]*mHeapMapNode2
}
type mHeapMapNode2 struct {
p [1 << mHeapMap_Level2Bits]*mHeapMapNode3
}
type mHeapMapNode3 struct {
s [1 << mHeapMap_Level3Bits]*mSpan
}