blob: 6691d8af3c2a064a758531de26397c4c22e32947 [file] [log] [blame]
/*
*
* Copyright 2014 gRPC authors.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
package grpc
import (
"errors"
"math"
"net"
"reflect"
"strings"
"sync"
"time"
"golang.org/x/net/context"
"golang.org/x/net/trace"
"google.golang.org/grpc/balancer"
"google.golang.org/grpc/connectivity"
"google.golang.org/grpc/credentials"
"google.golang.org/grpc/grpclog"
"google.golang.org/grpc/keepalive"
"google.golang.org/grpc/resolver"
"google.golang.org/grpc/stats"
"google.golang.org/grpc/transport"
)
var (
// ErrClientConnClosing indicates that the operation is illegal because
// the ClientConn is closing.
ErrClientConnClosing = errors.New("grpc: the client connection is closing")
// ErrClientConnTimeout indicates that the ClientConn cannot establish the
// underlying connections within the specified timeout.
// DEPRECATED: Please use context.DeadlineExceeded instead.
ErrClientConnTimeout = errors.New("grpc: timed out when dialing")
// errNoTransportSecurity indicates that there is no transport security
// being set for ClientConn. Users should either set one or explicitly
// call WithInsecure DialOption to disable security.
errNoTransportSecurity = errors.New("grpc: no transport security set (use grpc.WithInsecure() explicitly or set credentials)")
// errTransportCredentialsMissing indicates that users want to transmit security
// information (e.g., oauth2 token) which requires secure connection on an insecure
// connection.
errTransportCredentialsMissing = errors.New("grpc: the credentials require transport level security (use grpc.WithTransportCredentials() to set)")
// errCredentialsConflict indicates that grpc.WithTransportCredentials()
// and grpc.WithInsecure() are both called for a connection.
errCredentialsConflict = errors.New("grpc: transport credentials are set for an insecure connection (grpc.WithTransportCredentials() and grpc.WithInsecure() are both called)")
// errNetworkIO indicates that the connection is down due to some network I/O error.
errNetworkIO = errors.New("grpc: failed with network I/O error")
// errConnDrain indicates that the connection starts to be drained and does not accept any new RPCs.
errConnDrain = errors.New("grpc: the connection is drained")
// errConnClosing indicates that the connection is closing.
errConnClosing = errors.New("grpc: the connection is closing")
// errConnUnavailable indicates that the connection is unavailable.
errConnUnavailable = errors.New("grpc: the connection is unavailable")
// errBalancerClosed indicates that the balancer is closed.
errBalancerClosed = errors.New("grpc: balancer is closed")
// minimum time to give a connection to complete
minConnectTimeout = 20 * time.Second
)
// dialOptions configure a Dial call. dialOptions are set by the DialOption
// values passed to Dial.
type dialOptions struct {
unaryInt UnaryClientInterceptor
streamInt StreamClientInterceptor
codec Codec
cp Compressor
dc Decompressor
bs backoffStrategy
block bool
insecure bool
timeout time.Duration
scChan <-chan ServiceConfig
copts transport.ConnectOptions
callOptions []CallOption
// This is to support v1 balancer.
balancerBuilder balancer.Builder
}
const (
defaultClientMaxReceiveMessageSize = 1024 * 1024 * 4
defaultClientMaxSendMessageSize = math.MaxInt32
)
// DialOption configures how we set up the connection.
type DialOption func(*dialOptions)
// WithInitialWindowSize returns a DialOption which sets the value for initial window size on a stream.
// The lower bound for window size is 64K and any value smaller than that will be ignored.
func WithInitialWindowSize(s int32) DialOption {
return func(o *dialOptions) {
o.copts.InitialWindowSize = s
}
}
// WithInitialConnWindowSize returns a DialOption which sets the value for initial window size on a connection.
// The lower bound for window size is 64K and any value smaller than that will be ignored.
func WithInitialConnWindowSize(s int32) DialOption {
return func(o *dialOptions) {
o.copts.InitialConnWindowSize = s
}
}
// WithMaxMsgSize returns a DialOption which sets the maximum message size the client can receive. Deprecated: use WithDefaultCallOptions(MaxCallRecvMsgSize(s)) instead.
func WithMaxMsgSize(s int) DialOption {
return WithDefaultCallOptions(MaxCallRecvMsgSize(s))
}
// WithDefaultCallOptions returns a DialOption which sets the default CallOptions for calls over the connection.
func WithDefaultCallOptions(cos ...CallOption) DialOption {
return func(o *dialOptions) {
o.callOptions = append(o.callOptions, cos...)
}
}
// WithCodec returns a DialOption which sets a codec for message marshaling and unmarshaling.
func WithCodec(c Codec) DialOption {
return func(o *dialOptions) {
o.codec = c
}
}
// WithCompressor returns a DialOption which sets a CompressorGenerator for generating message
// compressor.
func WithCompressor(cp Compressor) DialOption {
return func(o *dialOptions) {
o.cp = cp
}
}
// WithDecompressor returns a DialOption which sets a DecompressorGenerator for generating
// message decompressor.
func WithDecompressor(dc Decompressor) DialOption {
return func(o *dialOptions) {
o.dc = dc
}
}
// WithBalancer returns a DialOption which sets a load balancer with the v1 API.
// Name resolver will be ignored if this DialOption is specified.
// Deprecated: use the new balancer APIs in balancer package instead.
func WithBalancer(b Balancer) DialOption {
return func(o *dialOptions) {
o.balancerBuilder = &balancerWrapperBuilder{
b: b,
}
}
}
// WithServiceConfig returns a DialOption which has a channel to read the service configuration.
func WithServiceConfig(c <-chan ServiceConfig) DialOption {
return func(o *dialOptions) {
o.scChan = c
}
}
// WithBackoffMaxDelay configures the dialer to use the provided maximum delay
// when backing off after failed connection attempts.
func WithBackoffMaxDelay(md time.Duration) DialOption {
return WithBackoffConfig(BackoffConfig{MaxDelay: md})
}
// WithBackoffConfig configures the dialer to use the provided backoff
// parameters after connection failures.
//
// Use WithBackoffMaxDelay until more parameters on BackoffConfig are opened up
// for use.
func WithBackoffConfig(b BackoffConfig) DialOption {
// Set defaults to ensure that provided BackoffConfig is valid and
// unexported fields get default values.
setDefaults(&b)
return withBackoff(b)
}
// withBackoff sets the backoff strategy used for retries after a
// failed connection attempt.
//
// This can be exported if arbitrary backoff strategies are allowed by gRPC.
func withBackoff(bs backoffStrategy) DialOption {
return func(o *dialOptions) {
o.bs = bs
}
}
// WithBlock returns a DialOption which makes caller of Dial blocks until the underlying
// connection is up. Without this, Dial returns immediately and connecting the server
// happens in background.
func WithBlock() DialOption {
return func(o *dialOptions) {
o.block = true
}
}
// WithInsecure returns a DialOption which disables transport security for this ClientConn.
// Note that transport security is required unless WithInsecure is set.
func WithInsecure() DialOption {
return func(o *dialOptions) {
o.insecure = true
}
}
// WithTransportCredentials returns a DialOption which configures a
// connection level security credentials (e.g., TLS/SSL).
func WithTransportCredentials(creds credentials.TransportCredentials) DialOption {
return func(o *dialOptions) {
o.copts.TransportCredentials = creds
}
}
// WithPerRPCCredentials returns a DialOption which sets
// credentials and places auth state on each outbound RPC.
func WithPerRPCCredentials(creds credentials.PerRPCCredentials) DialOption {
return func(o *dialOptions) {
o.copts.PerRPCCredentials = append(o.copts.PerRPCCredentials, creds)
}
}
// WithTimeout returns a DialOption that configures a timeout for dialing a ClientConn
// initially. This is valid if and only if WithBlock() is present.
// Deprecated: use DialContext and context.WithTimeout instead.
func WithTimeout(d time.Duration) DialOption {
return func(o *dialOptions) {
o.timeout = d
}
}
// WithDialer returns a DialOption that specifies a function to use for dialing network addresses.
// If FailOnNonTempDialError() is set to true, and an error is returned by f, gRPC checks the error's
// Temporary() method to decide if it should try to reconnect to the network address.
func WithDialer(f func(string, time.Duration) (net.Conn, error)) DialOption {
return func(o *dialOptions) {
o.copts.Dialer = func(ctx context.Context, addr string) (net.Conn, error) {
if deadline, ok := ctx.Deadline(); ok {
return f(addr, deadline.Sub(time.Now()))
}
return f(addr, 0)
}
}
}
// WithStatsHandler returns a DialOption that specifies the stats handler
// for all the RPCs and underlying network connections in this ClientConn.
func WithStatsHandler(h stats.Handler) DialOption {
return func(o *dialOptions) {
o.copts.StatsHandler = h
}
}
// FailOnNonTempDialError returns a DialOption that specifies if gRPC fails on non-temporary dial errors.
// If f is true, and dialer returns a non-temporary error, gRPC will fail the connection to the network
// address and won't try to reconnect.
// The default value of FailOnNonTempDialError is false.
// This is an EXPERIMENTAL API.
func FailOnNonTempDialError(f bool) DialOption {
return func(o *dialOptions) {
o.copts.FailOnNonTempDialError = f
}
}
// WithUserAgent returns a DialOption that specifies a user agent string for all the RPCs.
func WithUserAgent(s string) DialOption {
return func(o *dialOptions) {
o.copts.UserAgent = s
}
}
// WithKeepaliveParams returns a DialOption that specifies keepalive parameters for the client transport.
func WithKeepaliveParams(kp keepalive.ClientParameters) DialOption {
return func(o *dialOptions) {
o.copts.KeepaliveParams = kp
}
}
// WithUnaryInterceptor returns a DialOption that specifies the interceptor for unary RPCs.
func WithUnaryInterceptor(f UnaryClientInterceptor) DialOption {
return func(o *dialOptions) {
o.unaryInt = f
}
}
// WithStreamInterceptor returns a DialOption that specifies the interceptor for streaming RPCs.
func WithStreamInterceptor(f StreamClientInterceptor) DialOption {
return func(o *dialOptions) {
o.streamInt = f
}
}
// WithAuthority returns a DialOption that specifies the value to be used as
// the :authority pseudo-header. This value only works with WithInsecure and
// has no effect if TransportCredentials are present.
func WithAuthority(a string) DialOption {
return func(o *dialOptions) {
o.copts.Authority = a
}
}
// Dial creates a client connection to the given target.
func Dial(target string, opts ...DialOption) (*ClientConn, error) {
return DialContext(context.Background(), target, opts...)
}
// DialContext creates a client connection to the given target. ctx can be used to
// cancel or expire the pending connection. Once this function returns, the
// cancellation and expiration of ctx will be noop. Users should call ClientConn.Close
// to terminate all the pending operations after this function returns.
func DialContext(ctx context.Context, target string, opts ...DialOption) (conn *ClientConn, err error) {
cc := &ClientConn{
target: target,
csMgr: &connectivityStateManager{},
conns: make(map[*addrConn]struct{}),
}
cc.csEvltr = &connectivityStateEvaluator{csMgr: cc.csMgr}
cc.ctx, cc.cancel = context.WithCancel(context.Background())
for _, opt := range opts {
opt(&cc.dopts)
}
cc.mkp = cc.dopts.copts.KeepaliveParams
if cc.dopts.copts.Dialer == nil {
cc.dopts.copts.Dialer = newProxyDialer(
func(ctx context.Context, addr string) (net.Conn, error) {
return dialContext(ctx, "tcp", addr)
},
)
}
if cc.dopts.copts.UserAgent != "" {
cc.dopts.copts.UserAgent += " " + grpcUA
} else {
cc.dopts.copts.UserAgent = grpcUA
}
if cc.dopts.timeout > 0 {
var cancel context.CancelFunc
ctx, cancel = context.WithTimeout(ctx, cc.dopts.timeout)
defer cancel()
}
defer func() {
select {
case <-ctx.Done():
conn, err = nil, ctx.Err()
default:
}
if err != nil {
cc.Close()
}
}()
scSet := false
if cc.dopts.scChan != nil {
// Try to get an initial service config.
select {
case sc, ok := <-cc.dopts.scChan:
if ok {
cc.sc = sc
scSet = true
}
default:
}
}
// Set defaults.
if cc.dopts.codec == nil {
cc.dopts.codec = protoCodec{}
}
if cc.dopts.bs == nil {
cc.dopts.bs = DefaultBackoffConfig
}
creds := cc.dopts.copts.TransportCredentials
if creds != nil && creds.Info().ServerName != "" {
cc.authority = creds.Info().ServerName
} else if cc.dopts.insecure && cc.dopts.copts.Authority != "" {
cc.authority = cc.dopts.copts.Authority
} else {
cc.authority = target
}
// TODO(bar) parse scheme and start resolver.
if cc.dopts.balancerBuilder != nil {
var credsClone credentials.TransportCredentials
if creds != nil {
credsClone = creds.Clone()
}
buildOpts := balancer.BuildOptions{
DialCreds: credsClone,
Dialer: cc.dopts.copts.Dialer,
}
// Build should not take long time. So it's ok to not have a goroutine for it.
// TODO(bar) init balancer after first resolver result to support service config balancer.
cc.balancer = cc.dopts.balancerBuilder.Build(&ccBalancerWrapper{cc: cc}, buildOpts)
} else {
waitC := make(chan error, 1)
go func() {
defer close(waitC)
// No balancer, or no resolver within the balancer. Connect directly.
ac, err := cc.newAddrConn([]resolver.Address{{Addr: target}})
if err != nil {
waitC <- err
return
}
if err := ac.connect(cc.dopts.block); err != nil {
waitC <- err
return
}
}()
select {
case <-ctx.Done():
return nil, ctx.Err()
case err := <-waitC:
if err != nil {
return nil, err
}
}
}
if cc.dopts.scChan != nil && !scSet {
// Blocking wait for the initial service config.
select {
case sc, ok := <-cc.dopts.scChan:
if ok {
cc.sc = sc
}
case <-ctx.Done():
return nil, ctx.Err()
}
}
if cc.dopts.scChan != nil {
go cc.scWatcher()
}
if cc.balancer != nil {
// Unblock balancer initialization with a fake resolver update.
// The balancer wrapper will not read the addresses, so an empty list works.
// TODO(bar) remove this after the real resolver is started.
cc.balancer.HandleResolvedAddrs([]resolver.Address{}, nil)
}
// A blocking dial blocks until the clientConn is ready.
if cc.dopts.block {
for {
s := cc.GetState()
if s == connectivity.Ready {
break
}
if !cc.WaitForStateChange(ctx, s) {
// ctx got timeout or canceled.
return nil, ctx.Err()
}
}
}
return cc, nil
}
// connectivityStateEvaluator gets updated by addrConns when their
// states transition, based on which it evaluates the state of
// ClientConn.
// Note: This code will eventually sit in the balancer in the new design.
type connectivityStateEvaluator struct {
csMgr *connectivityStateManager
mu sync.Mutex
numReady uint64 // Number of addrConns in ready state.
numConnecting uint64 // Number of addrConns in connecting state.
numTransientFailure uint64 // Number of addrConns in transientFailure.
}
// recordTransition records state change happening in every addrConn and based on
// that it evaluates what state the ClientConn is in.
// It can only transition between connectivity.Ready, connectivity.Connecting and connectivity.TransientFailure. Other states,
// Idle and connectivity.Shutdown are transitioned into by ClientConn; in the beginning of the connection
// before any addrConn is created ClientConn is in idle state. In the end when ClientConn
// closes it is in connectivity.Shutdown state.
// TODO Note that in later releases, a ClientConn with no activity will be put into an Idle state.
func (cse *connectivityStateEvaluator) recordTransition(oldState, newState connectivity.State) {
cse.mu.Lock()
defer cse.mu.Unlock()
// Update counters.
for idx, state := range []connectivity.State{oldState, newState} {
updateVal := 2*uint64(idx) - 1 // -1 for oldState and +1 for new.
switch state {
case connectivity.Ready:
cse.numReady += updateVal
case connectivity.Connecting:
cse.numConnecting += updateVal
case connectivity.TransientFailure:
cse.numTransientFailure += updateVal
}
}
// Evaluate.
if cse.numReady > 0 {
cse.csMgr.updateState(connectivity.Ready)
return
}
if cse.numConnecting > 0 {
cse.csMgr.updateState(connectivity.Connecting)
return
}
cse.csMgr.updateState(connectivity.TransientFailure)
}
// connectivityStateManager keeps the connectivity.State of ClientConn.
// This struct will eventually be exported so the balancers can access it.
type connectivityStateManager struct {
mu sync.Mutex
state connectivity.State
notifyChan chan struct{}
}
// updateState updates the connectivity.State of ClientConn.
// If there's a change it notifies goroutines waiting on state change to
// happen.
func (csm *connectivityStateManager) updateState(state connectivity.State) {
csm.mu.Lock()
defer csm.mu.Unlock()
if csm.state == connectivity.Shutdown {
return
}
if csm.state == state {
return
}
csm.state = state
if csm.notifyChan != nil {
// There are other goroutines waiting on this channel.
close(csm.notifyChan)
csm.notifyChan = nil
}
}
func (csm *connectivityStateManager) getState() connectivity.State {
csm.mu.Lock()
defer csm.mu.Unlock()
return csm.state
}
func (csm *connectivityStateManager) getNotifyChan() <-chan struct{} {
csm.mu.Lock()
defer csm.mu.Unlock()
if csm.notifyChan == nil {
csm.notifyChan = make(chan struct{})
}
return csm.notifyChan
}
// ClientConn represents a client connection to an RPC server.
type ClientConn struct {
ctx context.Context
cancel context.CancelFunc
target string
authority string
dopts dialOptions
csMgr *connectivityStateManager
csEvltr *connectivityStateEvaluator // This will eventually be part of balancer.
balancer balancer.Balancer
// TODO(bar) move the mutex and picker into a struct that does blocking pick().
pmu sync.Mutex
picker balancer.Picker
mu sync.RWMutex
sc ServiceConfig
conns map[*addrConn]struct{}
// Keepalive parameter can be updated if a GoAway is received.
mkp keepalive.ClientParameters
}
// WaitForStateChange waits until the connectivity.State of ClientConn changes from sourceState or
// ctx expires. A true value is returned in former case and false in latter.
// This is an EXPERIMENTAL API.
func (cc *ClientConn) WaitForStateChange(ctx context.Context, sourceState connectivity.State) bool {
ch := cc.csMgr.getNotifyChan()
if cc.csMgr.getState() != sourceState {
return true
}
select {
case <-ctx.Done():
return false
case <-ch:
return true
}
}
// GetState returns the connectivity.State of ClientConn.
// This is an EXPERIMENTAL API.
func (cc *ClientConn) GetState() connectivity.State {
return cc.csMgr.getState()
}
func (cc *ClientConn) scWatcher() {
for {
select {
case sc, ok := <-cc.dopts.scChan:
if !ok {
return
}
cc.mu.Lock()
// TODO: load balance policy runtime change is ignored.
// We may revist this decision in the future.
cc.sc = sc
cc.mu.Unlock()
case <-cc.ctx.Done():
return
}
}
}
// newAddrConn creates an addrConn for addrs and adds it to cc.conns.
func (cc *ClientConn) newAddrConn(addrs []resolver.Address) (*addrConn, error) {
ac := &addrConn{
cc: cc,
addrs: addrs,
dopts: cc.dopts,
}
ac.ctx, ac.cancel = context.WithCancel(cc.ctx)
ac.csEvltr = cc.csEvltr
// Track ac in cc. This needs to be done before any getTransport(...) is called.
cc.mu.Lock()
if cc.conns == nil {
cc.mu.Unlock()
return nil, ErrClientConnClosing
}
cc.conns[ac] = struct{}{}
cc.mu.Unlock()
return ac, nil
}
// removeAddrConn removes the addrConn in the subConn from clientConn.
// It also tears down the ac with the given error.
func (cc *ClientConn) removeAddrConn(ac *addrConn, err error) {
cc.mu.Lock()
if cc.conns == nil {
cc.mu.Unlock()
return
}
delete(cc.conns, ac)
cc.mu.Unlock()
ac.tearDown(err)
}
// connect starts to creating transport and also starts the transport monitor
// goroutine for this ac.
// TODO(bar) Move this to the addrConn section.
// This was part of resetAddrConn, keep it here to make the diff look clean.
func (ac *addrConn) connect(block bool) error {
ac.mu.Lock()
if ac.state == connectivity.Shutdown {
ac.mu.Unlock()
return errConnClosing
}
ac.mu.Unlock()
if EnableTracing {
ac.events = trace.NewEventLog("grpc.ClientConn", ac.addrs[0].Addr)
}
if !ac.dopts.insecure {
if ac.dopts.copts.TransportCredentials == nil {
return errNoTransportSecurity
}
} else {
if ac.dopts.copts.TransportCredentials != nil {
return errCredentialsConflict
}
for _, cd := range ac.dopts.copts.PerRPCCredentials {
if cd.RequireTransportSecurity() {
return errTransportCredentialsMissing
}
}
}
if block {
if err := ac.resetTransport(false); err != nil {
if err != errConnClosing {
ac.tearDown(err)
}
if e, ok := err.(transport.ConnectionError); ok && !e.Temporary() {
return e.Origin()
}
return err
}
// Start to monitor the error status of transport.
go ac.transportMonitor()
} else {
// Start a goroutine connecting to the server asynchronously.
go func() {
if err := ac.resetTransport(false); err != nil {
grpclog.Warningf("Failed to dial %s: %v; please retry.", ac.addrs[0].Addr, err)
if err != errConnClosing {
// Keep this ac in cc.conns, to get the reason it's torn down.
ac.tearDown(err)
}
return
}
ac.transportMonitor()
}()
}
return nil
}
// tryUpdateAddrs tries to update ac.addrs with the new addresses list.
//
// It checks whether current connected address of ac is in the new addrs list.
// - If true, it updates ac.addrs and returns true. The ac will keep using
// the existing connection.
// - If false, it does nothing and returns false.
func (ac *addrConn) tryUpdateAddrs(addrs []resolver.Address) bool {
ac.mu.Lock()
defer ac.mu.Unlock()
grpclog.Infof("addrConn: tryUpdateAddrs curAddr: %v, addrs: %v", ac.curAddr, addrs)
if ac.state == connectivity.Shutdown {
ac.addrs = addrs
return true
}
var curAddrFound bool
for _, a := range addrs {
if reflect.DeepEqual(ac.curAddr, a) {
curAddrFound = true
break
}
}
grpclog.Infof("addrConn: tryUpdateAddrs curAddrFound: %v", curAddrFound)
if curAddrFound {
ac.addrs = addrs
}
return curAddrFound
}
// GetMethodConfig gets the method config of the input method.
// If there's an exact match for input method (i.e. /service/method), we return
// the corresponding MethodConfig.
// If there isn't an exact match for the input method, we look for the default config
// under the service (i.e /service/). If there is a default MethodConfig for
// the serivce, we return it.
// Otherwise, we return an empty MethodConfig.
func (cc *ClientConn) GetMethodConfig(method string) MethodConfig {
// TODO: Avoid the locking here.
cc.mu.RLock()
defer cc.mu.RUnlock()
m, ok := cc.sc.Methods[method]
if !ok {
i := strings.LastIndex(method, "/")
m, _ = cc.sc.Methods[method[:i+1]]
}
return m
}
func (cc *ClientConn) getTransport(ctx context.Context, opts BalancerGetOptions) (transport.ClientTransport, func(balancer.DoneInfo), error) {
var (
ac *addrConn
put func(balancer.DoneInfo)
)
if cc.balancer == nil {
// If balancer is nil, there should be only one addrConn available.
cc.mu.RLock()
if cc.conns == nil {
cc.mu.RUnlock()
return nil, nil, toRPCErr(ErrClientConnClosing)
}
for ac = range cc.conns {
// Break after the first iteration to get the first addrConn.
break
}
cc.mu.RUnlock()
} else {
cc.pmu.Lock()
// TODO(bar) call pick on struct blockPicker instead of the real picker.
p := cc.picker
cc.pmu.Unlock()
var (
err error
sc balancer.SubConn
)
sc, put, err = p.Pick(ctx, balancer.PickOptions{})
if err != nil {
return nil, nil, toRPCErr(err)
}
if acbw, ok := sc.(*acBalancerWrapper); ok {
ac = acbw.getAddrConn()
} else if put != nil {
updateRPCInfoInContext(ctx, rpcInfo{bytesSent: false, bytesReceived: false})
put(balancer.DoneInfo{Err: errors.New("SubConn returned by pick cannot be recognized")})
}
}
if ac == nil {
return nil, nil, errConnClosing
}
t, err := ac.wait(ctx, cc.balancer != nil, !opts.BlockingWait)
if err != nil {
if put != nil {
updateRPCInfoInContext(ctx, rpcInfo{bytesSent: false, bytesReceived: false})
put(balancer.DoneInfo{Err: err})
}
return nil, nil, err
}
return t, put, nil
}
// Close tears down the ClientConn and all underlying connections.
func (cc *ClientConn) Close() error {
cc.cancel()
cc.mu.Lock()
if cc.conns == nil {
cc.mu.Unlock()
return ErrClientConnClosing
}
conns := cc.conns
cc.conns = nil
cc.csMgr.updateState(connectivity.Shutdown)
cc.mu.Unlock()
if cc.balancer != nil {
cc.balancer.Close()
}
for ac := range conns {
ac.tearDown(ErrClientConnClosing)
}
return nil
}
// addrConn is a network connection to a given address.
type addrConn struct {
ctx context.Context
cancel context.CancelFunc
cc *ClientConn
curAddr resolver.Address
addrs []resolver.Address
dopts dialOptions
events trace.EventLog
acbw balancer.SubConn
csEvltr *connectivityStateEvaluator
mu sync.Mutex
state connectivity.State
// ready is closed and becomes nil when a new transport is up or failed
// due to timeout.
ready chan struct{}
transport transport.ClientTransport
// The reason this addrConn is torn down.
tearDownErr error
}
// adjustParams updates parameters used to create transports upon
// receiving a GoAway.
func (ac *addrConn) adjustParams(r transport.GoAwayReason) {
switch r {
case transport.TooManyPings:
v := 2 * ac.dopts.copts.KeepaliveParams.Time
ac.cc.mu.Lock()
if v > ac.cc.mkp.Time {
ac.cc.mkp.Time = v
}
ac.cc.mu.Unlock()
}
}
// printf records an event in ac's event log, unless ac has been closed.
// REQUIRES ac.mu is held.
func (ac *addrConn) printf(format string, a ...interface{}) {
if ac.events != nil {
ac.events.Printf(format, a...)
}
}
// errorf records an error in ac's event log, unless ac has been closed.
// REQUIRES ac.mu is held.
func (ac *addrConn) errorf(format string, a ...interface{}) {
if ac.events != nil {
ac.events.Errorf(format, a...)
}
}
// resetTransport recreates a transport to the address for ac.
// For the old transport:
// - if drain is true, it will be gracefully closed.
// - otherwise, it will be closed.
// TODO(bar) make sure all state transitions are valid.
func (ac *addrConn) resetTransport(drain bool) error {
ac.mu.Lock()
if ac.state == connectivity.Shutdown {
ac.mu.Unlock()
return errConnClosing
}
oldState := ac.state
ac.state = connectivity.Connecting
ac.csEvltr.recordTransition(oldState, ac.state)
if ac.cc.balancer != nil {
ac.cc.balancer.HandleSubConnStateChange(ac.acbw, ac.state)
}
// TODO(bar) don't call balancer functions to handle subconn state change if ac.acbw is nil.
if ac.ready != nil {
close(ac.ready)
ac.ready = nil
}
t := ac.transport
ac.transport = nil
ac.mu.Unlock()
if t != nil && !drain {
t.Close()
}
ac.cc.mu.RLock()
ac.dopts.copts.KeepaliveParams = ac.cc.mkp
ac.cc.mu.RUnlock()
for retries := 0; ; retries++ {
sleepTime := ac.dopts.bs.backoff(retries)
timeout := minConnectTimeout
ac.mu.Lock()
if timeout < time.Duration(int(sleepTime)/len(ac.addrs)) {
timeout = time.Duration(int(sleepTime) / len(ac.addrs))
}
connectTime := time.Now()
if ac.state == connectivity.Shutdown {
ac.mu.Unlock()
return errConnClosing
}
ac.printf("connecting")
oldState := ac.state
ac.state = connectivity.Connecting
ac.csEvltr.recordTransition(oldState, ac.state)
// TODO(bar) remove condition once we always have a balancer.
if ac.cc.balancer != nil {
ac.cc.balancer.HandleSubConnStateChange(ac.acbw, ac.state)
}
// copy ac.addrs in case of race
addrsIter := make([]resolver.Address, len(ac.addrs))
copy(addrsIter, ac.addrs)
ac.mu.Unlock()
for _, addr := range addrsIter {
ac.mu.Lock()
if ac.state == connectivity.Shutdown {
// ac.tearDown(...) has been invoked.
ac.mu.Unlock()
return errConnClosing
}
ac.mu.Unlock()
ctx, cancel := context.WithTimeout(ac.ctx, timeout)
sinfo := transport.TargetInfo{
Addr: addr.Addr,
Metadata: addr.Metadata,
}
newTransport, err := transport.NewClientTransport(ctx, sinfo, ac.dopts.copts)
// Don't call cancel in success path due to a race in Go 1.6:
// https://github.com/golang/go/issues/15078.
if err != nil {
cancel()
if e, ok := err.(transport.ConnectionError); ok && !e.Temporary() {
return err
}
grpclog.Warningf("grpc: addrConn.resetTransport failed to create client transport: %v; Reconnecting to %v", err, addr)
ac.mu.Lock()
if ac.state == connectivity.Shutdown {
// ac.tearDown(...) has been invoked.
ac.mu.Unlock()
return errConnClosing
}
ac.mu.Unlock()
continue
}
ac.mu.Lock()
ac.printf("ready")
if ac.state == connectivity.Shutdown {
// ac.tearDown(...) has been invoked.
ac.mu.Unlock()
newTransport.Close()
return errConnClosing
}
oldState = ac.state
ac.state = connectivity.Ready
ac.csEvltr.recordTransition(oldState, ac.state)
if ac.cc.balancer != nil {
ac.cc.balancer.HandleSubConnStateChange(ac.acbw, ac.state)
}
ac.transport = newTransport
ac.curAddr = addr
if ac.ready != nil {
close(ac.ready)
ac.ready = nil
}
ac.mu.Unlock()
return nil
}
ac.mu.Lock()
oldState = ac.state
ac.state = connectivity.TransientFailure
ac.csEvltr.recordTransition(oldState, ac.state)
if ac.cc.balancer != nil {
ac.cc.balancer.HandleSubConnStateChange(ac.acbw, ac.state)
}
if ac.ready != nil {
close(ac.ready)
ac.ready = nil
}
ac.mu.Unlock()
timer := time.NewTimer(sleepTime - time.Since(connectTime))
select {
case <-timer.C:
case <-ac.ctx.Done():
timer.Stop()
return ac.ctx.Err()
}
timer.Stop()
}
}
// Run in a goroutine to track the error in transport and create the
// new transport if an error happens. It returns when the channel is closing.
func (ac *addrConn) transportMonitor() {
for {
ac.mu.Lock()
t := ac.transport
ac.mu.Unlock()
select {
// This is needed to detect the teardown when
// the addrConn is idle (i.e., no RPC in flight).
case <-ac.ctx.Done():
select {
case <-t.Error():
t.Close()
default:
}
return
case <-t.GoAway():
ac.adjustParams(t.GetGoAwayReason())
// If GoAway happens without any network I/O error, the underlying transport
// will be gracefully closed, and a new transport will be created.
// (The transport will be closed when all the pending RPCs finished or failed.)
// If GoAway and some network I/O error happen concurrently, the underlying transport
// will be closed, and a new transport will be created.
var drain bool
select {
case <-t.Error():
default:
drain = true
}
if err := ac.resetTransport(drain); err != nil {
grpclog.Infof("get error from resetTransport %v, transportMonitor returning", err)
if err != errConnClosing {
// Keep this ac in cc.conns, to get the reason it's torn down.
ac.tearDown(err)
}
return
}
case <-t.Error():
select {
case <-ac.ctx.Done():
t.Close()
return
case <-t.GoAway():
ac.adjustParams(t.GetGoAwayReason())
default:
}
if err := ac.resetTransport(false); err != nil {
grpclog.Infof("get error from resetTransport %v, transportMonitor returning", err)
ac.mu.Lock()
ac.printf("transport exiting: %v", err)
ac.mu.Unlock()
grpclog.Warningf("grpc: addrConn.transportMonitor exits due to: %v", err)
if err != errConnClosing {
// Keep this ac in cc.conns, to get the reason it's torn down.
ac.tearDown(err)
}
return
}
}
}
}
// wait blocks until i) the new transport is up or ii) ctx is done or iii) ac is closed or
// iv) transport is in connectivity.TransientFailure and there is a balancer/failfast is true.
func (ac *addrConn) wait(ctx context.Context, hasBalancer, failfast bool) (transport.ClientTransport, error) {
for {
ac.mu.Lock()
switch {
case ac.state == connectivity.Shutdown:
if failfast || !hasBalancer {
// RPC is failfast or balancer is nil. This RPC should fail with ac.tearDownErr.
err := ac.tearDownErr
ac.mu.Unlock()
return nil, err
}
ac.mu.Unlock()
return nil, errConnClosing
case ac.state == connectivity.Ready:
ct := ac.transport
ac.mu.Unlock()
return ct, nil
case ac.state == connectivity.TransientFailure:
if failfast || hasBalancer {
ac.mu.Unlock()
return nil, errConnUnavailable
}
}
ready := ac.ready
if ready == nil {
ready = make(chan struct{})
ac.ready = ready
}
ac.mu.Unlock()
select {
case <-ctx.Done():
return nil, toRPCErr(ctx.Err())
// Wait until the new transport is ready or failed.
case <-ready:
}
}
}
// tearDown starts to tear down the addrConn.
// TODO(zhaoq): Make this synchronous to avoid unbounded memory consumption in
// some edge cases (e.g., the caller opens and closes many addrConn's in a
// tight loop.
// tearDown doesn't remove ac from ac.cc.conns.
func (ac *addrConn) tearDown(err error) {
ac.cancel()
ac.mu.Lock()
ac.curAddr = resolver.Address{}
defer ac.mu.Unlock()
if err == errConnDrain && ac.transport != nil {
// GracefulClose(...) may be executed multiple times when
// i) receiving multiple GoAway frames from the server; or
// ii) there are concurrent name resolver/Balancer triggered
// address removal and GoAway.
ac.transport.GracefulClose()
}
if ac.state == connectivity.Shutdown {
return
}
oldState := ac.state
ac.state = connectivity.Shutdown
ac.tearDownErr = err
ac.csEvltr.recordTransition(oldState, ac.state)
if ac.cc.balancer != nil {
ac.cc.balancer.HandleSubConnStateChange(ac.acbw, ac.state)
}
if ac.events != nil {
ac.events.Finish()
ac.events = nil
}
if ac.ready != nil {
close(ac.ready)
ac.ready = nil
}
if ac.transport != nil && err != errConnDrain {
ac.transport.Close()
}
return
}
func (ac *addrConn) getState() connectivity.State {
ac.mu.Lock()
defer ac.mu.Unlock()
return ac.state
}