shiny/driver/gldriver: define GL_SILENCE_DEPRECATION
The OpenGL API has been deprecated on macOS as of version 10.14.¹
Building gldriver on macOS 10.14 produces warnings such as:
# golang.org/x/exp/shiny/driver/gldriver
cgo-gcc-prolog:117:2: warning: 'glBindVertexArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]
/Applications/Xcode.app/.../gl3.h:2360:21: note: 'glBindVertexArray' has been explicitly marked deprecated here
cocoa.m:35:2: warning: 'NSOpenGLContext' is deprecated: first deprecated in macOS 10.14 - Please use Metal or MetalKit. [-Wdeprecated-declarations]
/Applications/Xcode.app/.../NSOpenGL.h:202:12: note: 'NSOpenGLContext' has been explicitly marked deprecated here
...
The package is named gldriver, so it would be too drastic of a change
for it to stop using OpenGL. Also, OpenGL is not deprecated on all
other platforms that package gldriver supports.
Despite being deprecated, OpenGL is not removed from macOS 10.14 at this
time. It's not helpful for the warnings to be shown to users who are
building and using the package on macOS, so, simply acknowledge the
deprecation notice by defining GL_SILENCE_DEPRECATION and silence the
warnings.
It should also help with x/exp builds passing on https://build.golang.org,
because warnings are promoted to errors in trybots (to help catch issues
such as this one).
References:
¹ https://developer.apple.com/documentation/macos_release_notes/macos_mojave_10_14_release_notes?language=objc#3035786
Updates golang/go#11811
Change-Id: Ie86d03a44c3cdb7aca3ff255bbf7a71926d14025
Reviewed-on: https://go-review.googlesource.com/c/exp/+/171033
Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
diff --git a/shiny/driver/gldriver/cocoa.go b/shiny/driver/gldriver/cocoa.go
index 8e44d5b..ff3c26b 100644
--- a/shiny/driver/gldriver/cocoa.go
+++ b/shiny/driver/gldriver/cocoa.go
@@ -9,7 +9,7 @@
package gldriver
/*
-#cgo CFLAGS: -x objective-c
+#cgo CFLAGS: -x objective-c -DGL_SILENCE_DEPRECATION
#cgo LDFLAGS: -framework Cocoa -framework OpenGL
#include <OpenGL/gl3.h>
#import <Carbon/Carbon.h> // for HIToolbox/Events.h