blob: 043ba15aabffc691f3d8a7ad3f1b4a9aa03e2e00 [file] [log] [blame]
// Copyright 2022 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package slog
import (
"context"
"log"
"runtime"
"sync/atomic"
"time"
"golang.org/x/exp/slog/internal"
)
var defaultLogger atomic.Value
func init() {
defaultLogger.Store(New(newDefaultHandler(log.Output)))
}
// Default returns the default Logger.
func Default() *Logger { return defaultLogger.Load().(*Logger) }
// SetDefault makes l the default Logger.
// After this call, output from the log package's default Logger
// (as with [log.Print], etc.) will be logged at LevelInfo using l's Handler.
func SetDefault(l *Logger) {
defaultLogger.Store(l)
// If the default's handler is a defaultHandler, then don't use a handleWriter,
// or we'll deadlock as they both try to acquire the log default mutex.
// The defaultHandler will use whatever the log default writer is currently
// set to, which is correct.
// This can occur with SetDefault(Default()).
// See TestSetDefault.
if _, ok := l.Handler().(*defaultHandler); !ok {
capturePC := log.Flags()&(log.Lshortfile|log.Llongfile) != 0
log.SetOutput(&handlerWriter{l.Handler(), LevelInfo, capturePC})
log.SetFlags(0) // we want just the log message, no time or location
}
}
// handlerWriter is an io.Writer that calls a Handler.
// It is used to link the default log.Logger to the default slog.Logger.
type handlerWriter struct {
h Handler
level Level
capturePC bool
}
func (w *handlerWriter) Write(buf []byte) (int, error) {
if !w.h.Enabled(context.Background(), w.level) {
return 0, nil
}
var pc uintptr
if !internal.IgnorePC && w.capturePC {
// skip [runtime.Callers, w.Write, Logger.Output, log.Print]
var pcs [1]uintptr
runtime.Callers(4, pcs[:])
pc = pcs[0]
}
// Remove final newline.
origLen := len(buf) // Report that the entire buf was written.
if len(buf) > 0 && buf[len(buf)-1] == '\n' {
buf = buf[:len(buf)-1]
}
r := NewRecord(time.Now(), w.level, string(buf), pc)
return origLen, w.h.Handle(context.Background(), r)
}
// A Logger records structured information about each call to its
// Log, Debug, Info, Warn, and Error methods.
// For each call, it creates a Record and passes it to a Handler.
//
// To create a new Logger, call [New] or a Logger method
// that begins "With".
type Logger struct {
handler Handler // for structured logging
}
func (l *Logger) clone() *Logger {
c := *l
return &c
}
// Handler returns l's Handler.
func (l *Logger) Handler() Handler { return l.handler }
// With returns a new Logger that includes the given arguments, converted to
// Attrs as in [Logger.Log] and resolved.
// The Attrs will be added to each output from the Logger.
// The new Logger shares the old Logger's context.
// The new Logger's handler is the result of calling WithAttrs on the receiver's
// handler.
func (l *Logger) With(args ...any) *Logger {
var (
attr Attr
attrs []Attr
)
for len(args) > 0 {
attr, args = argsToAttr(args)
attrs = append(attrs, attr)
}
c := l.clone()
c.handler = l.handler.WithAttrs(attrs)
return c
}
// WithGroup returns a new Logger that starts a group. The keys of all
// attributes added to the Logger will be qualified by the given name.
// The new Logger shares the old Logger's context.
//
// The new Logger's handler is the result of calling WithGroup on the receiver's
// handler.
func (l *Logger) WithGroup(name string) *Logger {
c := l.clone()
c.handler = l.handler.WithGroup(name)
return c
}
// New creates a new Logger with the given non-nil Handler and a nil context.
func New(h Handler) *Logger {
if h == nil {
panic("nil Handler")
}
return &Logger{handler: h}
}
// With calls Logger.With on the default logger.
func With(args ...any) *Logger {
return Default().With(args...)
}
// Enabled reports whether l emits log records at the given context and level.
func (l *Logger) Enabled(ctx context.Context, level Level) bool {
if ctx == nil {
ctx = context.Background()
}
return l.Handler().Enabled(ctx, level)
}
// NewLogLogger returns a new log.Logger such that each call to its Output method
// dispatches a Record to the specified handler. The logger acts as a bridge from
// the older log API to newer structured logging handlers.
func NewLogLogger(h Handler, level Level) *log.Logger {
return log.New(&handlerWriter{h, level, true}, "", 0)
}
// Log emits a log record with the current time and the given level and message.
// The Record's Attrs consist of the Logger's attributes followed by
// the Attrs specified by args.
//
// The attribute arguments are processed as follows:
// - If an argument is an Attr, it is used as is.
// - If an argument is a string and this is not the last argument,
// the following argument is treated as the value and the two are combined
// into an Attr.
// - Otherwise, the argument is treated as a value with key "!BADKEY".
func (l *Logger) Log(ctx context.Context, level Level, msg string, args ...any) {
l.log(ctx, nil, level, msg, args...)
}
// LogAttrs is a more efficient version of [Logger.Log] that accepts only Attrs.
func (l *Logger) LogAttrs(ctx context.Context, level Level, msg string, attrs ...Attr) {
l.logAttrs(ctx, level, msg, attrs...)
}
// Debug logs at LevelDebug.
func (l *Logger) Debug(msg string, args ...any) {
l.log(nil, nil, LevelDebug, msg, args...)
}
// DebugCtx logs at LevelDebug with the given context.
func (l *Logger) DebugCtx(ctx context.Context, msg string, args ...any) {
l.log(ctx, nil, LevelDebug, msg, args...)
}
// Info logs at LevelInfo.
func (l *Logger) Info(msg string, args ...any) {
l.log(nil, nil, LevelInfo, msg, args...)
}
// InfoCtx logs at LevelInfo with the given context.
func (l *Logger) InfoCtx(ctx context.Context, msg string, args ...any) {
l.log(ctx, nil, LevelInfo, msg, args...)
}
// Warn logs at LevelWarn.
func (l *Logger) Warn(msg string, args ...any) {
l.log(nil, nil, LevelWarn, msg, args...)
}
// WarnCtx logs at LevelWarn with the given context.
func (l *Logger) WarnCtx(ctx context.Context, msg string, args ...any) {
l.log(ctx, nil, LevelWarn, msg, args...)
}
// Error logs at LevelError.
// If err is non-nil, Error adds Any(ErrorKey, err)
// before the list of attributes.
func (l *Logger) Error(msg string, err error, args ...any) {
l.log(nil, err, LevelError, msg, args...)
}
// ErrorCtx logs at LevelError with the given context.
// If err is non-nil, it adds Any(ErrorKey, err)
// before the list of attributes.
func (l *Logger) ErrorCtx(ctx context.Context, msg string, err error, args ...any) {
l.log(ctx, err, LevelError, msg, args...)
}
// log is the low-level logging method for methods that take ...any.
// It must always be called directly by an exported logging method
// or function, because it uses a fixed call depth to obtain the pc.
// The err argument is for [Logger.Error]; other callers pass nil.
func (l *Logger) log(ctx context.Context, err error, level Level, msg string, args ...any) {
if !l.Enabled(ctx, level) {
return
}
var pc uintptr
if !internal.IgnorePC {
var pcs [1]uintptr
// skip [runtime.Callers, this function, this function's caller]
runtime.Callers(3, pcs[:])
pc = pcs[0]
}
r := NewRecord(time.Now(), level, msg, pc)
if err != nil {
r.front[0] = Any(ErrorKey, err)
r.nFront++
}
r.Add(args...)
if ctx == nil {
ctx = context.Background()
}
_ = l.Handler().Handle(ctx, r)
}
// logAttrs is like [Logger.log], but for methods that take ...Attr.
func (l *Logger) logAttrs(ctx context.Context, level Level, msg string, attrs ...Attr) {
if !l.Enabled(ctx, level) {
return
}
var pc uintptr
if !internal.IgnorePC {
var pcs [1]uintptr
// skip [runtime.Callers, this function, this function's caller]
runtime.Callers(3, pcs[:])
pc = pcs[0]
}
r := NewRecord(time.Now(), level, msg, pc)
r.AddAttrs(attrs...)
if ctx == nil {
ctx = context.Background()
}
_ = l.Handler().Handle(ctx, r)
}
// Debug calls Logger.Debug on the default logger.
func Debug(msg string, args ...any) {
Default().log(nil, nil, LevelDebug, msg, args...)
}
// DebugCtx calls Logger.DebugCtx on the default logger.
func DebugCtx(ctx context.Context, msg string, args ...any) {
Default().log(ctx, nil, LevelDebug, msg, args...)
}
// Info calls Logger.Info on the default logger.
func Info(msg string, args ...any) {
Default().log(nil, nil, LevelInfo, msg, args...)
}
// InfoCtx calls Logger.InfoCtx on the default logger.
func InfoCtx(ctx context.Context, msg string, args ...any) {
Default().log(ctx, nil, LevelInfo, msg, args...)
}
// Warn calls Logger.Warn on the default logger.
func Warn(msg string, args ...any) {
Default().log(nil, nil, LevelWarn, msg, args...)
}
// WarnCtx calls Logger.WarnCtx on the default logger.
func WarnCtx(ctx context.Context, msg string, args ...any) {
Default().log(ctx, nil, LevelWarn, msg, args...)
}
// Error calls Logger.Error on the default logger.
func Error(msg string, err error, args ...any) {
Default().log(nil, err, LevelError, msg, args...)
}
// ErrorCtx calls Logger.ErrorCtx on the default logger.
func ErrorCtx(ctx context.Context, msg string, err error, args ...any) {
Default().log(ctx, err, LevelError, msg, args...)
}
// Log calls Logger.Log on the default logger.
func Log(ctx context.Context, level Level, msg string, args ...any) {
Default().log(ctx, nil, level, msg, args...)
}
// LogAttrs calls Logger.LogAttrs on the default logger.
func LogAttrs(ctx context.Context, level Level, msg string, attrs ...Attr) {
Default().logAttrs(ctx, level, msg, attrs...)
}