| !sum |
| - go: Div |
| commutative: false |
| documentation: !string |- |
| // NAME divides elements of two vectors. |
| - go: Sqrt |
| commutative: false |
| documentation: !string |- |
| // NAME computes the square root of each element. |
| - go: Reciprocal |
| commutative: false |
| documentation: !string |- |
| // NAME computes an approximate reciprocal of each element. |
| - go: ReciprocalSqrt |
| commutative: false |
| documentation: !string |- |
| // NAME computes an approximate reciprocal of the square root of each element. |
| - go: Scale |
| commutative: false |
| documentation: !string |- |
| // NAME multiplies elements by a power of 2. |
| - go: RoundToEven |
| commutative: false |
| constImm: 0 |
| documentation: !string |- |
| // NAME rounds elements to the nearest integer. |
| - go: RoundToEvenScaled |
| commutative: false |
| constImm: 0 |
| documentation: !string |- |
| // NAME rounds elements with specified precision. |
| - go: RoundToEvenScaledResidue |
| commutative: false |
| constImm: 0 |
| documentation: !string |- |
| // NAME computes the difference after rounding with specified precision. |
| - go: Floor |
| commutative: false |
| constImm: 1 |
| documentation: !string |- |
| // NAME rounds elements down to the nearest integer. |
| - go: FloorScaled |
| commutative: false |
| constImm: 1 |
| documentation: !string |- |
| // NAME rounds elements down with specified precision. |
| - go: FloorScaledResidue |
| commutative: false |
| constImm: 1 |
| documentation: !string |- |
| // NAME computes the difference after flooring with specified precision. |
| - go: Ceil |
| commutative: false |
| constImm: 2 |
| documentation: !string |- |
| // NAME rounds elements up to the nearest integer. |
| - go: CeilScaled |
| commutative: false |
| constImm: 2 |
| documentation: !string |- |
| // NAME rounds elements up with specified precision. |
| - go: CeilScaledResidue |
| commutative: false |
| constImm: 2 |
| documentation: !string |- |
| // NAME computes the difference after ceiling with specified precision. |
| - go: Trunc |
| commutative: false |
| constImm: 3 |
| documentation: !string |- |
| // NAME truncates elements towards zero. |
| - go: TruncScaled |
| commutative: false |
| constImm: 3 |
| documentation: !string |- |
| // NAME truncates elements with specified precision. |
| - go: TruncScaledResidue |
| commutative: false |
| constImm: 3 |
| documentation: !string |- |
| // NAME computes the difference after truncating with specified precision. |
| - go: AddSub |
| commutative: false |
| documentation: !string |- |
| // NAME subtracts even elements and adds odd elements of two vectors. |